double remaining_height = height;
// Allocate the height; the most important part is to keep the main displays
- // at 16:9 if at all possible.
+ // at the right aspect if at all possible.
double me_width = ui->me_preview->width();
- double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height() + ui->preview_vertical_layout->spacing();
+ double me_height = me_width * double(HEIGHT) / double(WIDTH) + ui->label_preview->height() + ui->preview_vertical_layout->spacing();
// TODO: Scale the widths when we need to do this.
if (me_height / double(height) > 0.8) {
double preview_label_height = previews[0]->title_bar->geometry().height() +
previews[0]->main_vertical_layout->spacing();
int preview_total_width = ui->preview_displays->geometry().width() - (previews.size() - 1) * ui->preview_displays->spacing();
- double preview_height = min(remaining_height - preview_label_height, (preview_total_width / double(previews.size())) * 9.0 / 16.0);
+ double preview_height = min(remaining_height - preview_label_height, (preview_total_width / double(previews.size())) * double(HEIGHT) / double(WIDTH));
remaining_height -= preview_height + preview_label_height + ui->vertical_layout->spacing();
ui->vertical_layout->setStretch(0, lrintf(me_height));
ui->compact_audio_layout->setStretch(2, lrintf(preview_height + preview_label_height));
// Set the widths for the previews.
- double preview_width = preview_height * 16.0 / 9.0;
+ double preview_width = preview_height * double(WIDTH) / double(HEIGHT);
for (unsigned i = 0; i < previews.size(); ++i) {
ui->preview_displays->setStretch(i, lrintf(preview_width));
}