]> git.sesse.net Git - nageru/commitdiff
In the example Lua scripts, package up the state in the prepare function.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Thu, 26 Apr 2018 17:31:25 +0000 (19:31 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Thu, 26 Apr 2018 17:31:25 +0000 (19:31 +0200)
Fixes issues where there are changes between get_chain() and callback
of the prepare (especially relevant with the planned upcoming changes
to white balance picking).

simple.lua
theme.lua

index 6ad875029a12cd51ede719deab0bd81c733621c6..2bff8f341a09387f643d92bc397b14b1d92ea501 100644 (file)
@@ -166,9 +166,13 @@ function get_chain(num, t, width, height, signals)
                signal_num = num - 2
        end
 
+       -- Make a copy of the current neutral color before returning, so that the
+       -- returned prepare function is unaffected by state changes made by the UI
+       -- before it is rendered.
+       local color = input_neutral_color[signal_num + 1]
+
        local prepare = function()
                chain.input:connect_signal(signal_num)
-               local color = input_neutral_color[signal_num + 1]
                chain.wb_effect:set_vec3("neutral_color", color[1], color[2], color[3])
        end
        return chain.chain, prepare
index bb11a897ec745a9fc74244e4e2c129515ab2e716..12636ae8942d14db23042386c195d927183123ad 100644 (file)
--- a/theme.lua
+++ b/theme.lua
@@ -7,20 +7,22 @@
 -- where all the low-level details (such as texture formats) are handled by the
 -- C++ side and you generally just build chains.
 
-local transition_start = -2.0
-local transition_end = -1.0
-local transition_type = 0
-local transition_src_signal = 0
-local transition_dst_signal = 0
-
-local neutral_colors = {
-       {0.5, 0.5, 0.5},  -- Input 0.
-       {0.5, 0.5, 0.5}   -- Input 1.
+local state = {
+       transition_start = -2.0,
+       transition_end = -1.0,
+       transition_type = 0,
+       transition_src_signal = 0,
+       transition_dst_signal = 0,
+
+       neutral_colors = {
+               {0.5, 0.5, 0.5},  -- Input 0.
+               {0.5, 0.5, 0.5}   -- Input 1.
+       },
+
+       live_signal_num = 0,
+       preview_signal_num = 1
 }
 
-local live_signal_num = 0
-local preview_signal_num = 1
-
 -- Valid values for live_signal_num and preview_signal_num.
 local INPUT0_SIGNAL_NUM = 0
 local INPUT1_SIGNAL_NUM = 1
@@ -223,6 +225,8 @@ local static_chain_lq = EffectChain.new(16, 9)
 local static_chain_lq_input = static_chain_lq:add_effect(ImageInput.new("bg.jpeg"))
 static_chain_lq:finalize(false)
 
+inspect = require('inspect')
+
 -- Used for indexing into the tables of chains.
 function get_input_type(signals, signal_num)
        if signal_num == STATIC_SIGNAL_NUM then
@@ -346,17 +350,17 @@ end
 -- "transparent" is allowed.
 -- Will never be called for live (0) or preview (1).
 function channel_color(channel)
-       if transition_type ~= NO_TRANSITION then
-               if channel_involved_in(channel, transition_src_signal) or
-                  channel_involved_in(channel, transition_dst_signal) then
+       if state.transition_type ~= NO_TRANSITION then
+               if channel_involved_in(channel, state.transition_src_signal) or
+                  channel_involved_in(channel, state.transition_dst_signal) then
                        return "#f00"
                end
        else
-               if channel_involved_in(channel, live_signal_num) then
+               if channel_involved_in(channel, state.live_signal_num) then
                        return "#f00"
                end
        end
-       if channel_involved_in(channel, preview_signal_num) then
+       if channel_involved_in(channel, state.preview_signal_num) then
                return "#0f0"
        end
        return "transparent"
@@ -387,19 +391,19 @@ end
 -- The color is in linear light (not sRGB gamma).
 function set_wb(channel, red, green, blue)
        if is_plain_signal(channel - 2) then
-               neutral_colors[channel - 2 + 1] = { red, green, blue }
+               state.neutral_colors[channel - 2 + 1] = { red, green, blue }
        end
 end
 
 function finish_transitions(t)
-       if transition_type ~= NO_TRANSITION and t >= transition_end then
-               live_signal_num = transition_dst_signal
-               transition_type = NO_TRANSITION
+       if state.transition_type ~= NO_TRANSITION and t >= state.transition_end then
+               state.live_signal_num = state.transition_dst_signal
+               state.transition_type = NO_TRANSITION
        end
 end
 
 function in_transition(t)
-       return t >= transition_start and t <= transition_end
+       return t >= state.transition_start and t <= state.transition_end
 end
 
 -- API ENTRY POINT
@@ -413,20 +417,20 @@ function get_transitions(t)
 
        finish_transitions(t)
 
-       if live_signal_num == preview_signal_num then
+       if state.live_signal_num == state.preview_signal_num then
                -- No transitions possible.
                return {}
        end
 
-       if (is_plain_signal(live_signal_num) or live_signal_num == STATIC_SIGNAL_NUM) and
-          (is_plain_signal(preview_signal_num) or preview_signal_num == STATIC_SIGNAL_NUM) then
+       if (is_plain_signal(state.live_signal_num) or state.live_signal_num == STATIC_SIGNAL_NUM) and
+          (is_plain_signal(state.preview_signal_num) or state.preview_signal_num == STATIC_SIGNAL_NUM) then
                return {"Cut", "", "Fade"}
        end
 
        -- Various zooms.
-       if live_signal_num == SBS_SIGNAL_NUM and is_plain_signal(preview_signal_num) then
+       if state.live_signal_num == SBS_SIGNAL_NUM and is_plain_signal(state.preview_signal_num) then
                return {"Cut", "Zoom in"}
-       elseif is_plain_signal(live_signal_num) and preview_signal_num == SBS_SIGNAL_NUM then
+       elseif is_plain_signal(state.live_signal_num) and state.preview_signal_num == SBS_SIGNAL_NUM then
                return {"Cut", "Zoom out"}
        end
 
@@ -434,17 +438,17 @@ function get_transitions(t)
 end
 
 function swap_preview_live()
-       local temp = live_signal_num
-       live_signal_num = preview_signal_num
-       preview_signal_num = temp
+       local temp = state.live_signal_num
+       state.live_signal_num = state.preview_signal_num
+       state.preview_signal_num = temp
 end
 
 function start_transition(type_, t, duration)
-       transition_start = t
-       transition_end = t + duration
-       transition_type = type_
-       transition_src_signal = live_signal_num
-       transition_dst_signal = preview_signal_num
+       state.transition_start = t
+       state.transition_end = t + duration
+       state.transition_type = type_
+       state.transition_src_signal = state.live_signal_num
+       state.transition_dst_signal = state.preview_signal_num
        swap_preview_live()
 end
 
@@ -455,7 +459,7 @@ function transition_clicked(num, t)
                -- Cut.
                if in_transition(t) then
                        -- Ongoing transition; finish it immediately before the cut.
-                       finish_transitions(transition_end)
+                       finish_transitions(state.transition_end)
                end
 
                swap_preview_live()
@@ -463,31 +467,31 @@ function transition_clicked(num, t)
                -- Zoom.
                finish_transitions(t)
 
-               if live_signal_num == preview_signal_num then
+               if state.live_signal_num == state.preview_signal_num then
                        -- Nothing to do.
                        return
                end
 
-               if is_plain_signal(live_signal_num) and is_plain_signal(preview_signal_num) then
+               if is_plain_signal(state.live_signal_num) and is_plain_signal(state.preview_signal_num) then
                        -- We can't zoom between these. Just make a cut.
-                       io.write("Cutting from " .. live_signal_num .. " to " .. live_signal_num .. "\n")
+                       io.write("Cutting from " .. state.live_signal_num .. " to " .. state.live_signal_num .. "\n")
                        swap_preview_live()
                        return
                end
 
-               if (live_signal_num == SBS_SIGNAL_NUM and is_plain_signal(preview_signal_num)) or
-                  (preview_signal_num == SBS_SIGNAL_NUM and is_plain_signal(live_signal_num)) then
+               if (state.live_signal_num == SBS_SIGNAL_NUM and is_plain_signal(state.preview_signal_num)) or
+                  (state.preview_signal_num == SBS_SIGNAL_NUM and is_plain_signal(state.live_signal_num)) then
                        start_transition(ZOOM_TRANSITION, t, 1.0)
                end
        elseif num == 2 then
                finish_transitions(t)
 
                -- Fade.
-               if (live_signal_num ~= preview_signal_num) and
-                  (is_plain_signal(live_signal_num) or
-                   live_signal_num == STATIC_SIGNAL_NUM) and
-                  (is_plain_signal(preview_signal_num) or
-                   preview_signal_num == STATIC_SIGNAL_NUM) then
+               if (state.live_signal_num ~= state.preview_signal_num) and
+                  (is_plain_signal(state.live_signal_num) or
+                   state.live_signal_num == STATIC_SIGNAL_NUM) and
+                  (is_plain_signal(state.preview_signal_num) or
+                   state.preview_signal_num == STATIC_SIGNAL_NUM) then
                        start_transition(FADE_TRANSITION, t, 1.0)
                else
                        -- Fades involving SBS are ignored (we have no chain for it).
@@ -497,27 +501,27 @@ end
 
 -- API ENTRY POINT
 function channel_clicked(num)
-       preview_signal_num = num
+       state.preview_signal_num = num
 end
 
-function get_fade_chain(signals, t, width, height, input_resolution)
-       local input0_type = get_input_type(signals, transition_src_signal)
-       local input0_scale = needs_scale(signals, transition_src_signal, width, height)
-       local input1_type = get_input_type(signals, transition_dst_signal)
-       local input1_scale = needs_scale(signals, transition_dst_signal, width, height)
+function get_fade_chain(state, signals, t, width, height, input_resolution)
+       local input0_type = get_input_type(signals, state.transition_src_signal)
+       local input0_scale = needs_scale(signals, state.transition_src_signal, width, height)
+       local input1_type = get_input_type(signals, state.transition_dst_signal)
+       local input1_scale = needs_scale(signals, state.transition_dst_signal, width, height)
        local chain = fade_chains[input0_type][input0_scale][input1_type][input1_scale][true]
        local prepare = function()
                if input0_type == "live" or input0_type == "livedeint" then
-                       chain.input0.input:connect_signal(transition_src_signal)
-                       set_neutral_color_from_signal(chain.input0.wb_effect, transition_src_signal)
+                       chain.input0.input:connect_signal(state.transition_src_signal)
+                       set_neutral_color_from_signal(state, chain.input0.wb_effect, state.transition_src_signal)
                end
                set_scale_parameters_if_needed(chain.input0, width, height)
                if input1_type == "live" or input1_type == "livedeint" then
-                       chain.input1.input:connect_signal(transition_dst_signal)
-                       set_neutral_color_from_signal(chain.input1.wb_effect, transition_dst_signal)
+                       chain.input1.input:connect_signal(state.transition_dst_signal)
+                       set_neutral_color_from_signal(state, chain.input1.wb_effect, state.transition_dst_signal)
                end
                set_scale_parameters_if_needed(chain.input1, width, height)
-               local tt = calc_fade_progress(t, transition_start, transition_end)
+               local tt = calc_fade_progress(t, state.transition_start, state.transition_end)
 
                chain.mix_effect:set_float("strength_first", 1.0 - tt)
                chain.mix_effect:set_float("strength_second", tt)
@@ -584,35 +588,43 @@ function get_chain(num, t, width, height, signals)
        end
        last_resolution = input_resolution
 
+       -- Make a (semi-shallow) copy of the current state, so that the returned prepare function
+       -- is unaffected by state changes made by the UI before it is rendered.
+       local state_copy = {}
+       for key, value in pairs(state) do
+               state_copy[key] = value
+       end
+       state_copy.neutral_colors = { unpack(state.neutral_colors) }
+
        if num == 0 then  -- Live.
                finish_transitions(t)
-               if transition_type == ZOOM_TRANSITION then
+               if state.transition_type == ZOOM_TRANSITION then
                        -- Transition in or out of SBS.
                        local chain = get_sbs_chain(signals, t, width, height, input_resolution)
                        local prepare = function()
-                               prepare_sbs_chain(chain, calc_zoom_progress(t), transition_type, transition_src_signal, transition_dst_signal, width, height, input_resolution)
+                               prepare_sbs_chain(state_copy, chain, calc_zoom_progress(state_copy, t), state_copy.transition_type, state_copy.transition_src_signal, state_copy.transition_dst_signal, width, height, input_resolution)
                        end
                        return chain.chain, prepare
-               elseif transition_type == NO_TRANSITION and live_signal_num == SBS_SIGNAL_NUM then
+               elseif state.transition_type == NO_TRANSITION and state.live_signal_num == SBS_SIGNAL_NUM then
                        -- Static SBS view.
                        local chain = get_sbs_chain(signals, t, width, height, input_resolution)
                        local prepare = function()
-                               prepare_sbs_chain(chain, 0.0, NO_TRANSITION, 0, SBS_SIGNAL_NUM, width, height, input_resolution)
+                               prepare_sbs_chain(state_copy, chain, 0.0, NO_TRANSITION, 0, SBS_SIGNAL_NUM, width, height, input_resolution)
                        end
                        return chain.chain, prepare
-               elseif transition_type == FADE_TRANSITION then
-                       return get_fade_chain(signals, t, width, height, input_resolution)
-               elseif is_plain_signal(live_signal_num) then
-                       local input_type = get_input_type(signals, live_signal_num)
-                       local input_scale = needs_scale(signals, live_signal_num, width, height)
+               elseif state.transition_type == FADE_TRANSITION then
+                       return get_fade_chain(state_copy, signals, t, width, height, input_resolution)
+               elseif is_plain_signal(state.live_signal_num) then
+                       local input_type = get_input_type(signals, state.live_signal_num)
+                       local input_scale = needs_scale(signals, state.live_signal_num, width, height)
                        local chain = simple_chains[input_type][input_scale][true]
                        local prepare = function()
-                               chain.input:connect_signal(live_signal_num)
+                               chain.input:connect_signal(state_copy.live_signal_num)
                                set_scale_parameters_if_needed(chain, width, height)
-                               set_neutral_color_from_signal(chain.wb_effect, live_signal_num)
+                               set_neutral_color_from_signal(state_copy, chain.wb_effect, state_copy.live_signal_num)
                        end
                        return chain.chain, prepare
-               elseif live_signal_num == STATIC_SIGNAL_NUM then  -- Static picture.
+               elseif state.live_signal_num == STATIC_SIGNAL_NUM then  -- Static picture.
                        local prepare = function()
                        end
                        return static_chain_hq, prepare
@@ -621,7 +633,7 @@ function get_chain(num, t, width, height, signals)
                end
        end
        if num == 1 then  -- Preview.
-               num = preview_signal_num + 2
+               num = state.preview_signal_num + 2
        end
 
        -- Individual preview inputs.
@@ -633,7 +645,7 @@ function get_chain(num, t, width, height, signals)
                local prepare = function()
                        chain.input:connect_signal(signal_num)
                        set_scale_parameters_if_needed(chain, width, height)
-                       set_neutral_color(chain.wb_effect, neutral_colors[signal_num + 1])
+                       set_neutral_color(chain.wb_effect, state_copy.neutral_colors[signal_num + 1])
                end
                return chain.chain, prepare
        end
@@ -642,7 +654,7 @@ function get_chain(num, t, width, height, signals)
                local input1_type = get_input_type(signals, INPUT1_SIGNAL_NUM)
                local chain = sbs_chains[input0_type][input1_type][false]
                local prepare = function()
-                       prepare_sbs_chain(chain, 0.0, NO_TRANSITION, 0, SBS_SIGNAL_NUM, width, height, input_resolution)
+                       prepare_sbs_chain(state_copy, chain, 0.0, NO_TRANSITION, 0, SBS_SIGNAL_NUM, width, height, input_resolution)
                end
                return chain.chain, prepare
        end
@@ -772,11 +784,11 @@ function pos_from_top_left(x, y, width, height, screen_width, screen_height)
        }
 end
 
-function prepare_sbs_chain(chain, t, transition_type, src_signal, dst_signal, screen_width, screen_height, input_resolution)
+function prepare_sbs_chain(state, chain, t, transition_type, src_signal, dst_signal, screen_width, screen_height, input_resolution)
        chain.input0.input:connect_signal(0)
        chain.input1.input:connect_signal(1)
-       set_neutral_color(chain.input0.wb_effect, neutral_colors[1])
-       set_neutral_color(chain.input1.wb_effect, neutral_colors[2])
+       set_neutral_color(chain.input0.wb_effect, state.neutral_colors[1])
+       set_neutral_color(chain.input1.wb_effect, state.neutral_colors[2])
 
        -- First input is positioned (16,48) from top-left.
        -- Second input is positioned (16,48) from the bottom-right.
@@ -838,19 +850,19 @@ function set_neutral_color(effect, color)
        effect:set_vec3("neutral_color", color[1], color[2], color[3])
 end
 
-function set_neutral_color_from_signal(effect, signal)
+function set_neutral_color_from_signal(state, effect, signal)
        if is_plain_signal(signal) then
-               set_neutral_color(effect, neutral_colors[signal - INPUT0_SIGNAL_NUM + 1])
+               set_neutral_color(effect, state.neutral_colors[signal - INPUT0_SIGNAL_NUM + 1])
        end
 end
 
-function calc_zoom_progress(t)
-       if t < transition_start then
+function calc_zoom_progress(state, t)
+       if t < state.transition_start then
                return 0.0
-       elseif t > transition_end then
+       elseif t > state.transition_end then
                return 1.0
        else
-               local tt = (t - transition_start) / (transition_end - transition_start)
+               local tt = (t - state.transition_start) / (state.transition_end - state.transition_start)
                -- Smooth it a bit.
                return math.sin(tt * 3.14159265358 * 0.5)
        end