]> git.sesse.net Git - nageru/commitdiff
Move audio encoding from QuickSyncEncoder into its own class.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 23 Apr 2016 21:03:06 +0000 (23:03 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 23 Apr 2016 21:03:06 +0000 (23:03 +0200)
Makefile
audio_encoder.cpp [new file with mode: 0644]
audio_encoder.h [new file with mode: 0644]
quicksync_encoder.cpp

index 71a110c1a8fcb2934292d53fee3a2f8ddb8faf4a..4c2df4931ef0e649563c95a510ba15a195f01534 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -11,7 +11,7 @@ OBJS += glwidget.moc.o mainwindow.moc.o vumeter.moc.o lrameter.moc.o correlation
 OBJS += mixer.o bmusb/bmusb.o pbo_frame_allocator.o context.o ref_counted_frame.o theme.o resampling_queue.o httpd.o ebu_r128_proc.o flags.o image_input.o stereocompressor.o filter.o alsa_output.o correlation_measurer.o
 
 # Streaming and encoding objects
-OBJS += quicksync_encoder.o x264_encoder.o video_encoder.o metacube2.o mux.o
+OBJS += quicksync_encoder.o x264_encoder.o video_encoder.o metacube2.o mux.o audio_encoder.o
 
 # DeckLink
 OBJS += decklink_capture.o decklink/DeckLinkAPIDispatch.o
diff --git a/audio_encoder.cpp b/audio_encoder.cpp
new file mode 100644 (file)
index 0000000..7f14d40
--- /dev/null
@@ -0,0 +1,168 @@
+#include "audio_encoder.h"
+
+extern "C" {
+#include <libavcodec/avcodec.h>
+#include <libavformat/avformat.h>
+#include <libavresample/avresample.h>
+#include <libavutil/channel_layout.h>
+#include <libavutil/frame.h>
+#include <libavutil/rational.h>
+#include <libavutil/samplefmt.h>
+#include <libavutil/opt.h>
+}
+
+#include <assert.h>
+
+#include <string>
+#include <vector>
+
+#include "defs.h"
+#include "timebase.h"
+
+using namespace std;
+
+AudioEncoder::AudioEncoder(const string &codec_name, int bit_rate, const vector<Mux *> &muxes)
+       : muxes(muxes)
+{
+       AVCodec *codec = avcodec_find_encoder_by_name(codec_name.c_str());
+       if (codec == nullptr) {
+               fprintf(stderr, "ERROR: Could not find codec '%s'\n", codec_name.c_str());
+               exit(1);
+       }
+
+       ctx = avcodec_alloc_context3(codec);
+       ctx->bit_rate = bit_rate;
+       ctx->sample_rate = OUTPUT_FREQUENCY;
+       ctx->sample_fmt = codec->sample_fmts[0];
+       ctx->channels = 2;
+       ctx->channel_layout = AV_CH_LAYOUT_STEREO;
+       ctx->time_base = AVRational{1, TIMEBASE};
+       ctx->flags |= CODEC_FLAG_GLOBAL_HEADER;
+       if (avcodec_open2(ctx, codec, NULL) < 0) {
+               fprintf(stderr, "Could not open codec '%s'\n", codec_name.c_str());
+               exit(1);
+       }
+
+       resampler = avresample_alloc_context();
+       if (resampler == nullptr) {
+               fprintf(stderr, "Allocating resampler failed.\n");
+               exit(1);
+       }
+
+       av_opt_set_int(resampler, "in_channel_layout",  AV_CH_LAYOUT_STEREO,       0);
+       av_opt_set_int(resampler, "out_channel_layout", AV_CH_LAYOUT_STEREO,       0);
+       av_opt_set_int(resampler, "in_sample_rate",     OUTPUT_FREQUENCY,          0);
+       av_opt_set_int(resampler, "out_sample_rate",    OUTPUT_FREQUENCY,          0);
+       av_opt_set_int(resampler, "in_sample_fmt",      AV_SAMPLE_FMT_FLT,         0);
+       av_opt_set_int(resampler, "out_sample_fmt",     ctx->sample_fmt, 0);
+
+       if (avresample_open(resampler) < 0) {
+               fprintf(stderr, "Could not open resample context.\n");
+               exit(1);
+       }
+
+       audio_frame = av_frame_alloc();
+}
+
+AudioEncoder::~AudioEncoder()
+{
+       av_frame_free(&audio_frame);
+       avresample_free(&resampler);
+       avcodec_free_context(&ctx);
+}
+
+void AudioEncoder::encode_audio(const vector<float> &audio, int64_t audio_pts)
+{
+       if (ctx->frame_size == 0) {
+               // No queueing needed.
+               assert(audio_queue.empty());
+               assert(audio.size() % 2 == 0);
+               encode_audio_one_frame(&audio[0], audio.size() / 2, audio_pts);
+               return;
+       }
+
+       int64_t sample_offset = audio_queue.size();
+
+       audio_queue.insert(audio_queue.end(), audio.begin(), audio.end());
+       size_t sample_num;
+       for (sample_num = 0;
+            sample_num + ctx->frame_size * 2 <= audio_queue.size();
+            sample_num += ctx->frame_size * 2) {
+               int64_t adjusted_audio_pts = audio_pts + (int64_t(sample_num) - sample_offset) * TIMEBASE / (OUTPUT_FREQUENCY * 2);
+               encode_audio_one_frame(&audio_queue[sample_num],
+                                      ctx->frame_size,
+                                      adjusted_audio_pts);
+       }
+       audio_queue.erase(audio_queue.begin(), audio_queue.begin() + sample_num);
+
+       last_pts = audio_pts + audio.size() * TIMEBASE / (OUTPUT_FREQUENCY * 2);
+}
+
+void AudioEncoder::encode_audio_one_frame(const float *audio, size_t num_samples, int64_t audio_pts)
+{
+       audio_frame->pts = audio_pts;
+       audio_frame->nb_samples = num_samples;
+       audio_frame->channel_layout = AV_CH_LAYOUT_STEREO;
+       audio_frame->format = ctx->sample_fmt;
+       audio_frame->sample_rate = OUTPUT_FREQUENCY;
+
+       if (av_samples_alloc(audio_frame->data, nullptr, 2, num_samples, ctx->sample_fmt, 0) < 0) {
+               fprintf(stderr, "Could not allocate %ld samples.\n", num_samples);
+               exit(1);
+       }
+
+       if (avresample_convert(resampler, audio_frame->data, 0, num_samples,
+                              (uint8_t **)&audio, 0, num_samples) < 0) {
+               fprintf(stderr, "Audio conversion failed.\n");
+               exit(1);
+       }
+
+       AVPacket pkt;
+       av_init_packet(&pkt);
+       pkt.data = nullptr;
+       pkt.size = 0;
+       int got_output = 0;
+       avcodec_encode_audio2(ctx, &pkt, audio_frame, &got_output);
+       if (got_output) {
+               pkt.stream_index = 1;
+               pkt.flags = 0;
+               for (Mux *mux : muxes) {
+                       mux->add_packet(pkt, pkt.pts, pkt.dts);
+               }
+       }
+
+       av_freep(&audio_frame->data[0]);
+
+       av_frame_unref(audio_frame);
+       av_free_packet(&pkt);
+}
+
+void AudioEncoder::encode_last_audio()
+{
+       if (!audio_queue.empty()) {
+               // Last frame can be whatever size we want.
+               assert(audio_queue.size() % 2 == 0);
+               encode_audio_one_frame(&audio_queue[0], audio_queue.size() / 2, last_pts);
+               audio_queue.clear();
+       }
+
+       if (ctx->codec->capabilities & AV_CODEC_CAP_DELAY) {
+               // Collect any delayed frames.
+               for ( ;; ) {
+                       int got_output = 0;
+                       AVPacket pkt;
+                       av_init_packet(&pkt);
+                       pkt.data = nullptr;
+                       pkt.size = 0;
+                       avcodec_encode_audio2(ctx, &pkt, nullptr, &got_output);
+                       if (!got_output) break;
+
+                       pkt.stream_index = 1;
+                       pkt.flags = 0;
+                       for (Mux *mux : muxes) {
+                               mux->add_packet(pkt, pkt.pts, pkt.dts);
+                       }
+                       av_free_packet(&pkt);
+               }
+       }
+}
diff --git a/audio_encoder.h b/audio_encoder.h
new file mode 100644 (file)
index 0000000..c49cf9f
--- /dev/null
@@ -0,0 +1,39 @@
+// A class to encode audio (using ffmpeg) and send it to a Mux.
+
+#ifndef _AUDIO_ENCODER_H
+#define _AUDIO_ENCODER_H 1
+
+#include <string>
+#include <vector>
+
+extern "C" {
+#include <libavcodec/avcodec.h>
+#include <libavresample/avresample.h>
+#include <libavutil/frame.h>
+}
+
+#include "mux.h"
+
+class AudioEncoder {
+public:
+       AudioEncoder(const std::string &codec_name, int bit_rate, const std::vector<Mux *> &muxes);
+       ~AudioEncoder();
+
+       void encode_audio(const std::vector<float> &audio, int64_t audio_pts);
+       void encode_last_audio();
+
+       const AVCodec *get_codec() { return ctx->codec; }
+
+private:
+       void encode_audio_one_frame(const float *audio, size_t num_samples, int64_t audio_pts);
+
+       std::vector<float> audio_queue;
+       int64_t last_pts = 0;  // The first pts after all audio we've encoded.
+
+       AVCodecContext *ctx;
+       AVAudioResampleContext *resampler;
+       AVFrame *audio_frame = nullptr;
+       std::vector<Mux *> muxes;
+};
+
+#endif  // !defined(_AUDIO_ENCODER_H)
index acf6123c2ca60cc7c4a5bea16be2b06d067cb892..b2316dab550235b8ac9c6f5a2ec944b94d9c1823 100644 (file)
@@ -7,16 +7,6 @@
 #include <X11/Xlib.h>
 #include <assert.h>
 #include <epoxy/egl.h>
-extern "C" {
-#include <libavcodec/avcodec.h>
-#include <libavformat/avformat.h>
-#include <libavresample/avresample.h>
-#include <libavutil/channel_layout.h>
-#include <libavutil/frame.h>
-#include <libavutil/rational.h>
-#include <libavutil/samplefmt.h>
-#include <libavutil/opt.h>
-}
 #include <libdrm/drm_fourcc.h>
 #include <stdio.h>
 #include <stdlib.h>
@@ -38,6 +28,7 @@ extern "C" {
 #include <thread>
 #include <utility>
 
+#include "audio_encoder.h"
 #include "context.h"
 #include "defs.h"
 #include "flags.h"
@@ -235,23 +226,6 @@ private:
        void encode_frame(PendingFrame frame, int encoding_frame_num, int display_frame_num, int gop_start_display_frame_num,
                          int frame_type, int64_t pts, int64_t dts, int64_t duration);
        void storage_task_thread();
-       void encode_audio(const vector<float> &audio,
-                         vector<float> *audio_queue,
-                         int64_t audio_pts,
-                         AVCodecContext *ctx,
-                         AVAudioResampleContext *resampler,
-                         const vector<Mux *> &muxes);
-       void encode_audio_one_frame(const float *audio,
-                                   size_t num_samples,  // In each channel.
-                                   int64_t audio_pts,
-                                   AVCodecContext *ctx,
-                                   AVAudioResampleContext *resampler,
-                                   const vector<Mux *> &muxes);
-       void encode_last_audio(vector<float> *audio_queue,
-                              int64_t audio_pts,
-                              AVCodecContext *ctx,
-                              AVAudioResampleContext *resampler,
-                              const vector<Mux *> &muxes);
        void encode_remaining_audio();
        void storage_task_enqueue(storage_task task);
        void save_codeddata(storage_task task);
@@ -297,22 +271,14 @@ private:
 
        map<int, PendingFrame> pending_video_frames;  // under frame_queue_mutex
        map<int64_t, vector<float>> pending_audio_frames;  // under frame_queue_mutex
-       int64_t last_audio_pts = 0;  // The first pts after all audio we've encoded.
        QSurface *surface;
 
-       AVCodecContext *context_audio_file;
-       AVCodecContext *context_audio_stream = nullptr;  // nullptr = don't code separate audio for stream.
-
-       AVAudioResampleContext *resampler_audio_file = nullptr;
-       AVAudioResampleContext *resampler_audio_stream = nullptr;
-
-       vector<float> audio_queue_file;
-       vector<float> audio_queue_stream;
+       unique_ptr<AudioEncoder> file_audio_encoder;
+       unique_ptr<AudioEncoder> stream_audio_encoder;
 
        Mux* stream_mux;  // To HTTP.
        unique_ptr<Mux> file_mux;  // To local disk.
 
-       AVFrame *audio_frame = nullptr;
        unique_ptr<FrameReorderer> reorderer;
        unique_ptr<X264Encoder> x264_encoder;  // nullptr if not using x264.
 
@@ -1685,131 +1651,15 @@ void QuickSyncEncoderImpl::save_codeddata(storage_task task)
                        pending_audio_frames.erase(it); 
                }
 
-               if (context_audio_stream) {
-                       encode_audio(audio, &audio_queue_file, audio_pts, context_audio_file, resampler_audio_file, { file_mux.get() });
-                       encode_audio(audio, &audio_queue_stream, audio_pts, context_audio_stream, resampler_audio_stream, { stream_mux });
-               } else {
-                       encode_audio(audio, &audio_queue_file, audio_pts, context_audio_file, resampler_audio_file, { stream_mux, file_mux.get() });
+               file_audio_encoder->encode_audio(audio, audio_pts + global_delay());
+               if (stream_audio_encoder) {
+                       stream_audio_encoder->encode_audio(audio, audio_pts + global_delay());
                }
-               last_audio_pts = audio_pts + audio.size() * TIMEBASE / (OUTPUT_FREQUENCY * 2);
 
                if (audio_pts == task.pts) break;
        }
 }
 
-void QuickSyncEncoderImpl::encode_audio(
-       const vector<float> &audio,
-       vector<float> *audio_queue,
-       int64_t audio_pts,
-       AVCodecContext *ctx,
-       AVAudioResampleContext *resampler,
-       const vector<Mux *> &muxes)
-{
-       if (ctx->frame_size == 0) {
-               // No queueing needed.
-               assert(audio_queue->empty());
-               assert(audio.size() % 2 == 0);
-               encode_audio_one_frame(&audio[0], audio.size() / 2, audio_pts, ctx, resampler, muxes);
-               return;
-       }
-
-       int64_t sample_offset = audio_queue->size();
-
-       audio_queue->insert(audio_queue->end(), audio.begin(), audio.end());
-       size_t sample_num;
-       for (sample_num = 0;
-            sample_num + ctx->frame_size * 2 <= audio_queue->size();
-            sample_num += ctx->frame_size * 2) {
-               int64_t adjusted_audio_pts = audio_pts + (int64_t(sample_num) - sample_offset) * TIMEBASE / (OUTPUT_FREQUENCY * 2);
-               encode_audio_one_frame(&(*audio_queue)[sample_num],
-                                      ctx->frame_size,
-                                      adjusted_audio_pts,
-                                      ctx,
-                                      resampler,
-                                      muxes);
-       }
-       audio_queue->erase(audio_queue->begin(), audio_queue->begin() + sample_num);
-}
-
-void QuickSyncEncoderImpl::encode_audio_one_frame(
-       const float *audio,
-       size_t num_samples,
-       int64_t audio_pts,
-       AVCodecContext *ctx,
-       AVAudioResampleContext *resampler,
-       const vector<Mux *> &muxes)
-{
-       audio_frame->pts = audio_pts + global_delay();
-       audio_frame->nb_samples = num_samples;
-       audio_frame->channel_layout = AV_CH_LAYOUT_STEREO;
-       audio_frame->format = ctx->sample_fmt;
-       audio_frame->sample_rate = OUTPUT_FREQUENCY;
-
-       if (av_samples_alloc(audio_frame->data, nullptr, 2, num_samples, ctx->sample_fmt, 0) < 0) {
-               fprintf(stderr, "Could not allocate %ld samples.\n", num_samples);
-               exit(1);
-       }
-
-       if (avresample_convert(resampler, audio_frame->data, 0, num_samples,
-                              (uint8_t **)&audio, 0, num_samples) < 0) {
-               fprintf(stderr, "Audio conversion failed.\n");
-               exit(1);
-       }
-
-       AVPacket pkt;
-       av_init_packet(&pkt);
-       pkt.data = nullptr;
-       pkt.size = 0;
-       int got_output = 0;
-       avcodec_encode_audio2(ctx, &pkt, audio_frame, &got_output);
-       if (got_output) {
-               pkt.stream_index = 1;
-               pkt.flags = 0;
-               for (Mux *mux : muxes) {
-                       mux->add_packet(pkt, pkt.pts, pkt.dts);
-               }
-       }
-
-       av_freep(&audio_frame->data[0]);
-
-       av_frame_unref(audio_frame);
-       av_free_packet(&pkt);
-}
-
-void QuickSyncEncoderImpl::encode_last_audio(
-       vector<float> *audio_queue,
-       int64_t audio_pts,
-       AVCodecContext *ctx,
-       AVAudioResampleContext *resampler,
-       const vector<Mux *> &muxes)
-{
-       if (!audio_queue->empty()) {
-               // Last frame can be whatever size we want.
-               assert(audio_queue->size() % 2 == 0);
-               encode_audio_one_frame(&(*audio_queue)[0], audio_queue->size() / 2, audio_pts, ctx, resampler, muxes);
-               audio_queue->clear();
-       }
-
-       if (ctx->codec->capabilities & AV_CODEC_CAP_DELAY) {
-               // Collect any delayed frames.
-               for ( ;; ) {
-                       int got_output = 0;
-                       AVPacket pkt;
-                       av_init_packet(&pkt);
-                       pkt.data = nullptr;
-                       pkt.size = 0;
-                       avcodec_encode_audio2(ctx, &pkt, nullptr, &got_output);
-                       if (!got_output) break;
-
-                       pkt.stream_index = 1;
-                       pkt.flags = 0;
-                       for (Mux *mux : muxes) {
-                               mux->add_packet(pkt, pkt.pts, pkt.dts);
-                       }
-                       av_free_packet(&pkt);
-               }
-       }
-}
 
 // this is weird. but it seems to put a new frame onto the queue
 void QuickSyncEncoderImpl::storage_task_enqueue(storage_task task)
@@ -1881,65 +1731,21 @@ int QuickSyncEncoderImpl::deinit_va()
 
 namespace {
 
-void init_audio_encoder(const string &codec_name, int bit_rate, AVCodecContext **ctx, AVAudioResampleContext **resampler)
-{
-       AVCodec *codec_audio = avcodec_find_encoder_by_name(codec_name.c_str());
-       if (codec_audio == nullptr) {
-               fprintf(stderr, "ERROR: Could not find codec '%s'\n", codec_name.c_str());
-               exit(1);
-       }
-
-       AVCodecContext *context_audio = avcodec_alloc_context3(codec_audio);
-       context_audio->bit_rate = bit_rate;
-       context_audio->sample_rate = OUTPUT_FREQUENCY;
-       context_audio->sample_fmt = codec_audio->sample_fmts[0];
-       context_audio->channels = 2;
-       context_audio->channel_layout = AV_CH_LAYOUT_STEREO;
-       context_audio->time_base = AVRational{1, TIMEBASE};
-       context_audio->flags |= CODEC_FLAG_GLOBAL_HEADER;
-       if (avcodec_open2(context_audio, codec_audio, NULL) < 0) {
-               fprintf(stderr, "Could not open codec '%s'\n", codec_name.c_str());
-               exit(1);
-       }
-
-       *ctx = context_audio;
-
-       *resampler = avresample_alloc_context();
-       if (*resampler == nullptr) {
-               fprintf(stderr, "Allocating resampler failed.\n");
-               exit(1);
-       }
-
-       av_opt_set_int(*resampler, "in_channel_layout",  AV_CH_LAYOUT_STEREO,       0);
-       av_opt_set_int(*resampler, "out_channel_layout", AV_CH_LAYOUT_STEREO,       0);
-       av_opt_set_int(*resampler, "in_sample_rate",     OUTPUT_FREQUENCY,          0);
-       av_opt_set_int(*resampler, "out_sample_rate",    OUTPUT_FREQUENCY,          0);
-       av_opt_set_int(*resampler, "in_sample_fmt",      AV_SAMPLE_FMT_FLT,         0);
-       av_opt_set_int(*resampler, "out_sample_fmt",     context_audio->sample_fmt, 0);
-
-       if (avresample_open(*resampler) < 0) {
-               fprintf(stderr, "Could not open resample context.\n");
-               exit(1);
-       }
-}
-
 }  // namespace
 
 QuickSyncEncoderImpl::QuickSyncEncoderImpl(QSurface *surface, const string &va_display, int width, int height, Mux *stream_mux)
        : current_storage_frame(0), surface(surface), stream_mux(stream_mux), frame_width(width), frame_height(height)
 {
-       init_audio_encoder(AUDIO_OUTPUT_CODEC_NAME, DEFAULT_AUDIO_OUTPUT_BIT_RATE, &context_audio_file, &resampler_audio_file);
-
-       if (!global_flags.stream_audio_codec_name.empty()) {
-               init_audio_encoder(global_flags.stream_audio_codec_name,
-                       global_flags.stream_audio_codec_bitrate, &context_audio_stream, &resampler_audio_stream);
+       if (global_flags.stream_audio_codec_name.empty()) {
+               file_audio_encoder.reset(new AudioEncoder(AUDIO_OUTPUT_CODEC_NAME, DEFAULT_AUDIO_OUTPUT_BIT_RATE, { file_mux.get(), stream_mux }));
+       } else {
+               file_audio_encoder.reset(new AudioEncoder(AUDIO_OUTPUT_CODEC_NAME, DEFAULT_AUDIO_OUTPUT_BIT_RATE, { file_mux.get() }));
+               stream_audio_encoder.reset(new AudioEncoder(global_flags.stream_audio_codec_name, global_flags.stream_audio_codec_bitrate, { stream_mux }));
        }
 
        frame_width_mbaligned = (frame_width + 15) & (~15);
        frame_height_mbaligned = (frame_height + 15) & (~15);
 
-       audio_frame = av_frame_alloc();
-
        //print_input();
 
        if (global_flags.uncompressed_video_to_http ||
@@ -1978,11 +1784,6 @@ QuickSyncEncoderImpl::QuickSyncEncoderImpl(QSurface *surface, const string &va_d
 QuickSyncEncoderImpl::~QuickSyncEncoderImpl()
 {
        shutdown();
-       av_frame_free(&audio_frame);
-       avresample_free(&resampler_audio_file);
-       avresample_free(&resampler_audio_stream);
-       avcodec_free_context(&context_audio_file);
-       avcodec_free_context(&context_audio_stream);
 }
 
 bool QuickSyncEncoderImpl::begin_frame(GLuint *y_tex, GLuint *cbcr_tex)
@@ -2154,7 +1955,7 @@ void QuickSyncEncoderImpl::open_output_file(const std::string &filename)
                exit(1);
        }
 
-       file_mux.reset(new Mux(avctx, frame_width, frame_height, Mux::CODEC_H264, context_audio_file->codec, TIMEBASE, DEFAULT_AUDIO_OUTPUT_BIT_RATE, nullptr));
+       file_mux.reset(new Mux(avctx, frame_width, frame_height, Mux::CODEC_H264, file_audio_encoder->get_codec(), TIMEBASE, DEFAULT_AUDIO_OUTPUT_BIT_RATE, nullptr));
 }
 
 void QuickSyncEncoderImpl::close_output_file()
@@ -2249,22 +2050,17 @@ void QuickSyncEncoderImpl::encode_remaining_audio()
                int64_t audio_pts = pending_frame.first;
                vector<float> audio = move(pending_frame.second);
 
-               if (context_audio_stream) {
-                       encode_audio(audio, &audio_queue_file, audio_pts, context_audio_file, resampler_audio_file, { file_mux.get() });
-                       encode_audio(audio, &audio_queue_stream, audio_pts, context_audio_stream, resampler_audio_stream, { stream_mux });
-               } else {
-                       encode_audio(audio, &audio_queue_file, audio_pts, context_audio_file, resampler_audio_file, { stream_mux, file_mux.get() });
+               file_audio_encoder->encode_audio(audio, audio_pts + global_delay());
+               if (stream_audio_encoder) {
+                       stream_audio_encoder->encode_audio(audio, audio_pts + global_delay());
                }
-               last_audio_pts = audio_pts + audio.size() * TIMEBASE / (OUTPUT_FREQUENCY * 2);
        }
        pending_audio_frames.clear();
 
        // Encode any leftover audio in the queues, and also any delayed frames.
-       if (context_audio_stream) {
-               encode_last_audio(&audio_queue_file, last_audio_pts, context_audio_file, resampler_audio_file, { file_mux.get() });
-               encode_last_audio(&audio_queue_stream, last_audio_pts, context_audio_stream, resampler_audio_stream, { stream_mux });
-       } else {
-               encode_last_audio(&audio_queue_file, last_audio_pts, context_audio_file, resampler_audio_file, { stream_mux, file_mux.get() });
+       file_audio_encoder->encode_last_audio();
+       if (stream_audio_encoder) {
+               stream_audio_encoder->encode_last_audio();
        }
 }