#include <QSurfaceFormat>
#include "glwidget.h"
+#include "mainwindow.h"
#include <movit/resource_pool.h>
#include <stdio.h>
#include "mixer.h"
#include "ref_counted_gl_sync.h"
+class MainWindow;
class QSurface;
class QWidget;
#include <movit/util.h>
#include <string>
+using namespace std;
+
GLWidget::GLWidget(QWidget *parent)
: QGLWidget(parent, global_share_widget),
resource_pool(new movit::ResourcePool)
});
global_mixer->set_frame_ready_callback(output, [this]{
QMetaObject::invokeMethod(this, "update", Qt::AutoConnection);
+ emit transition_names_updated(global_mixer->get_transition_names());
});
glDisable(GL_BLEND);
signals:
void clicked();
+ void transition_names_updated(std::vector<std::string> transition_names);
private:
Mixer::Output output;
#include "mainwindow.h"
#include "window.h"
#include <thread>
+#include <vector>
+#include <string>
#include <QSignalMapper>
+#include <QMetaType>
#include "context.h"
#include "mixer.h"
#include "ui_mainwindow.cpp"
-using std::thread;
+using namespace std;
+
+Q_DECLARE_METATYPE(std::vector<std::string>);
MainWindow::MainWindow()
{
connect(ui->transition_btn3, SIGNAL(clicked()), mapper, SLOT(map()));
connect(mapper, SIGNAL(mapped(int)), this, SLOT(transition_clicked(int)));
}
+
+ // Aiee...
+ transition_btn1 = ui->transition_btn1;
+ transition_btn2 = ui->transition_btn2;
+ transition_btn3 = ui->transition_btn3;
+ qRegisterMetaType<std::vector<std::string>>("std::vector<std::string>");
+ connect(ui->preview1, SIGNAL(transition_names_updated(std::vector<std::string>)),
+ this, SLOT(set_transition_names(std::vector<std::string>)));
+}
+
+void MainWindow::set_transition_names(vector<string> transition_names)
+{
+ if (transition_names.size() < 1) {
+ transition_btn1->setText(QString(""));
+ } else {
+ transition_btn1->setText(QString::fromStdString(transition_names[0]));
+ }
+ if (transition_names.size() < 2) {
+ transition_btn2->setText(QString(""));
+ } else {
+ transition_btn2->setText(QString::fromStdString(transition_names[1]));
+ }
+ if (transition_names.size() < 3) {
+ transition_btn3->setText(QString(""));
+ } else {
+ transition_btn3->setText(QString::fromStdString(transition_names[2]));
+ }
}
void MainWindow::transition_clicked(int transition_number)
#define MAINWINDOW_H
#include <QMainWindow>
+#include <vector>
+#include <string>
+
+class QPushButton;
class MainWindow : public QMainWindow
{
public slots:
void transition_clicked(int transition_number);
void channel_clicked(int channel_number);
+ void set_transition_names(std::vector<std::string> transition_names);
+
+private:
+ QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
};
#endif
output_channel[output].set_frame_ready_callback(callback);
}
+ std::vector<std::string> get_transition_names()
+ {
+ return theme->get_transition_names(frame / 60.0);
+ }
+
private:
void bm_frame(int card_index, uint16_t timecode,
FrameAllocator::Frame video_frame, size_t video_offset, uint16_t video_format,
});
}
+std::vector<std::string> Theme::get_transition_names(float t)
+{
+ unique_lock<mutex> lock(m);
+ lua_getglobal(L, "get_transitions");
+ lua_pushnumber(L, t);
+ if (lua_pcall(L, 1, 1, 0) != 0) {
+ fprintf(stderr, "error running function `get_transitions': %s\n", lua_tostring(L, -1));
+ exit(1);
+ }
+
+ std::vector<std::string> ret;
+ lua_pushnil(L);
+ while (lua_next(L, -2) != 0) {
+ ret.push_back(lua_tostring(L, -1));
+ lua_pop(L, 1);
+ }
+ return ret;
+}
+
void Theme::connect_signal(YCbCrInput *input, int signal_num)
{
input->set_texture_num(0, input_textures[signal_num].tex_y);
}
int get_num_channels() { return num_channels; }
+ std::vector<std::string> get_transition_names(float t);
+
void connect_signal(movit::YCbCrInput *input, int signal_num);
void transition_clicked(int transition_num, float t);
void channel_clicked(int preview_num);
end
-- Called every frame.
-function get_transitions()
- return {"Cut", "Fade", "Zoom!"}
+function get_transitions(t)
+ -- If live is 2 (SBS) but de-facto single, make it so.
+ if live_signal_num == 2 and t >= zoom_end and zoom_dst == 1.0 then
+ live_signal_num = 0
+ end
+
+ if live_signal_num == preview_signal_num then
+ return {}
+ end
+
+ if live_signal_num == 2 and t >= zoom_start and t <= zoom_end then
+ -- Zoom in progress.
+ return {"Cut"}
+ end
+
+ if (live_signal_num == 0 and preview_signal_num == 1) or
+ (live_signal_num == 1 and preview_signal_num == 0) then
+ return {"Cut"}
+ end
+
+ if live_signal_num == 2 and preview_signal_num == 1 then
+ -- Zoom-out not supported here yet.
+ return {"Cut"}
+ end
+
+ if live_signal_num == 2 and preview_signal_num == 0 then
+ return {"Cut", "Zoom in"}
+ elseif live_signal_num == 0 and preview_signal_num == 2 then
+ return {"Cut", "Zoom out"}
+ end
+
+ return {"Cut"}
end
function transition_clicked(num, t)