painter.fillRect(0, 0, width(), height(), Qt::black);
- float level;
+ float level_lufs;
{
unique_lock<mutex> lock(level_mutex);
- level = this->level;
+ level_lufs = this->level_lufs;
}
- const float min_level = 0.0f; // y=0 is top of screen, so “min” is the loudest level.
- const float max_level = -60.0f;
- int y = lrintf(height() * (level - min_level) / (max_level - min_level));
+ float level_lu = level_lufs + 23.0f;
+ const float min_level = 18.0f; // y=0 is top of screen, so “min” is the loudest level.
+ const float max_level = -36.0f;
+ int y = lrintf(height() * (level_lu - min_level) / (max_level - min_level));
if (y >= 0 && y < height()) {
painter.setPen(Qt::white);
painter.drawLine(0, y, width(), y);
public:
VUMeter(QWidget *parent);
- void set_level(float level) {
+ void set_level(float level_lufs) {
std::unique_lock<std::mutex> lock(level_mutex);
- this->level = level;
+ this->level_lufs = level_lufs;
update();
}
void paintEvent(QPaintEvent *event) override;
std::mutex level_mutex;
- float level = -HUGE_VAL;
+ float level_lufs = -HUGE_VAL;
};
extern VUMeter *global_vu_meter;