OBJS_WITH_MOC = glwidget.o mainwindow.o vumeter.o lrameter.o compression_reduction_meter.o correlation_meter.o aboutdialog.o input_mapping_dialog.o midi_mapping_dialog.o nonlinear_fader.o
OBJS += $(OBJS_WITH_MOC)
OBJS += $(OBJS_WITH_MOC:.o=.moc.o) ellipsis_label.moc.o clickable_label.moc.o
-OBJS += vu_common.o piecewise_interpolator.o main.o
+OBJS += context_menus.o vu_common.o piecewise_interpolator.o main.o
OBJS += midi_mapper.o midi_mapping.pb.o
# Mixer objects
--- /dev/null
+#include <QActionGroup>
+#include <QMenu>
+#include <QObject>
+
+#include <map>
+
+#include "mixer.h"
+
+using namespace std;
+
+void fill_hdmi_sdi_output_device_menu(QMenu *menu)
+{
+ menu->clear();
+ QActionGroup *card_group = new QActionGroup(menu);
+ int current_card = global_mixer->get_output_card_index();
+
+ QAction *none_action = new QAction("None", card_group);
+ none_action->setCheckable(true);
+ if (current_card == -1) {
+ none_action->setChecked(true);
+ }
+ QObject::connect(none_action, &QAction::triggered, []{ global_mixer->set_output_card(-1); });
+ menu->addAction(none_action);
+
+ unsigned num_cards = global_mixer->get_num_cards();
+ for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
+ if (!global_mixer->card_can_be_used_as_output(card_index)) {
+ continue;
+ }
+
+ QString description(QString::fromStdString(global_mixer->get_output_card_description(card_index)));
+ QAction *action = new QAction(description, card_group);
+ action->setCheckable(true);
+ if (current_card == int(card_index)) {
+ action->setChecked(true);
+ }
+ QObject::connect(action, &QAction::triggered, [card_index]{ global_mixer->set_output_card(card_index); });
+ menu->addAction(action);
+ }
+}
+
+void fill_hdmi_sdi_output_resolution_menu(QMenu *menu)
+{
+ menu->clear();
+ int current_card = global_mixer->get_output_card_index();
+ if (current_card == -1) {
+ menu->setEnabled(false);
+ return;
+ }
+
+ menu->setEnabled(true);
+ QActionGroup *resolution_group = new QActionGroup(menu);
+ uint32_t current_mode = global_mixer->get_output_video_mode();
+ map<uint32_t, bmusb::VideoMode> video_modes = global_mixer->get_available_output_video_modes();
+ for (const auto &mode : video_modes) {
+ QString description(QString::fromStdString(mode.second.name));
+ QAction *action = new QAction(description, resolution_group);
+ action->setCheckable(true);
+ if (current_mode == mode.first) {
+ action->setChecked(true);
+ }
+ const uint32_t mode_id = mode.first;
+ QObject::connect(action, &QAction::triggered, [mode_id]{ global_mixer->set_output_video_mode(mode_id); });
+ menu->addAction(action);
+ }
+}
--- /dev/null
+#ifndef _CONTEXT_MENUS_H
+#define _CONTEXT_MENUS_H 1
+
+// Some context menus for controlling various I/O selections,
+// based on data from Mixer.
+
+class QMenu;
+
+// Populate a submenu for selecting output card, with an action for each card.
+// Will call into the mixer on trigger.
+void fill_hdmi_sdi_output_device_menu(QMenu *menu);
+
+// Populate a submenu for choosing the output resolution. Since this is
+// card-dependent, the entire menu is disabled if we haven't chosen a card
+// (but it's still there so that the user will know it exists).
+// Will call into the mixer on trigger.
+void fill_hdmi_sdi_output_resolution_menu(QMenu *menu);
+
+#endif // !defined(_CONTEXT_MENUS_H)
#include "audio_mixer.h"
#include "context.h"
+#include "context_menus.h"
#include "flags.h"
#include "mainwindow.h"
#include "mixer.h"
// Add a submenu for selecting output card, with an action for each card.
QMenu card_submenu;
- QActionGroup card_group(&card_submenu);
-
- int current_card = global_mixer->get_output_card_index();
-
- QAction *none_action = new QAction("None", &card_group);
- none_action->setCheckable(true);
- if (current_card == -1) {
- none_action->setChecked(true);
- }
- none_action->setData(QList<QVariant>{"output_card", -1});
- card_submenu.addAction(none_action);
-
- unsigned num_cards = global_mixer->get_num_cards();
- for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
- if (!global_mixer->card_can_be_used_as_output(card_index)) {
- continue;
- }
-
- QString description(QString::fromStdString(global_mixer->get_output_card_description(card_index)));
- QAction *action = new QAction(description, &card_group);
- action->setCheckable(true);
- if (current_card == int(card_index)) {
- action->setChecked(true);
- }
- action->setData(QList<QVariant>{"output_card", card_index});
- card_submenu.addAction(action);
- }
-
- card_submenu.setTitle("HDMI/SDI output");
+ fill_hdmi_sdi_output_device_menu(&card_submenu);
+ card_submenu.setTitle("HDMI/SDI output device");
menu.addMenu(&card_submenu);
// Add a submenu for choosing the output resolution. Since this is
// card-dependent, it is disabled if we haven't chosen a card
// (but it's still there so that the user will know it exists).
QMenu resolution_submenu;
- QActionGroup resolution_group(&resolution_submenu);
- if (current_card == -1) {
- resolution_submenu.setEnabled(false);
- } else {
- uint32_t current_mode = global_mixer->get_output_video_mode();
- map<uint32_t, bmusb::VideoMode> video_modes = global_mixer->get_available_output_video_modes();
- for (const auto &mode : video_modes) {
- QString description(QString::fromStdString(mode.second.name));
- QAction *action = new QAction(description, &resolution_group);
- action->setCheckable(true);
- if (current_mode == mode.first) {
- action->setChecked(true);
- }
- action->setData(QList<QVariant>{"video_mode", mode.first});
- resolution_submenu.addAction(action);
- }
- }
-
+ fill_hdmi_sdi_output_resolution_menu(&resolution_submenu);
resolution_submenu.setTitle("HDMI/SDI output resolution");
menu.addMenu(&resolution_submenu);
- // Show the menu and look at the result.
- QAction *selected_item = menu.exec(global_pos);
- if (selected_item != nullptr) {
- QList<QVariant> selected = selected_item->data().toList();
- if (selected[0].toString() == "output_card") {
- unsigned output_card = selected[1].toUInt(nullptr);
- global_mixer->set_output_card(output_card);
- } else if (selected[0].toString() == "video_mode") {
- uint32_t mode = selected[1].toUInt(nullptr);
- global_mixer->set_output_video_mode(mode);
- } else {
- assert(false);
- }
- }
+ // Show the menu; if there's an action selected, it will deal with it itself.
+ menu.exec(global_pos);
}
void GLWidget::show_preview_context_menu(unsigned signal_num, const QPoint &pos)
#include "aboutdialog.h"
#include "alsa_pool.h"
#include "clickable_label.h"
+#include "context_menus.h"
#include "correlation_meter.h"
#include "disk_space_estimator.h"
#include "ellipsis_label.h"
ui->x264_bitrate_action->setEnabled(false);
}
+ connect(ui->video_menu, &QMenu::aboutToShow, [this]{
+ fill_hdmi_sdi_output_device_menu(ui->hdmi_sdi_output_device_menu);
+ fill_hdmi_sdi_output_resolution_menu(ui->hdmi_sdi_output_resolution_menu);
+ });
+
// Hook up the transition buttons. (Keyboard shortcuts are set in set_transition_names().)
// TODO: Make them dynamic.
connect(ui->transition_btn1, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 0));
<height>23</height>
</rect>
</property>
- <widget class="QMenu" name="menuWhat">
+ <widget class="QMenu" name="video_menu">
<property name="title">
<string>&Video</string>
</property>
<addaction name="timecode_stream_action"/>
<addaction name="timecode_stdout_action"/>
</widget>
+ <widget class="QMenu" name="hdmi_sdi_output_device_menu">
+ <property name="title">
+ <string>HDMI/SDI output device</string>
+ </property>
+ <addaction name="separator"/>
+ </widget>
+ <widget class="QMenu" name="hdmi_sdi_output_resolution_menu">
+ <property name="title">
+ <string>HDMI/SDI output resolution</string>
+ </property>
+ <addaction name="separator"/>
+ </widget>
<addaction name="cut_action"/>
<addaction name="x264_bitrate_action"/>
+ <addaction name="hdmi_sdi_output_device_menu"/>
+ <addaction name="hdmi_sdi_output_resolution_menu"/>
<addaction name="display_timecode_menu"/>
<addaction name="exit_action"/>
</widget>
<addaction name="input_mapping_action"/>
<addaction name="midi_mapping_action"/>
</widget>
- <addaction name="menuWhat"/>
+ <addaction name="video_menu"/>
<addaction name="menu_Audio"/>
<addaction name="menu_Help"/>
</widget>