]> git.sesse.net Git - nageru/commitdiff
Use the same PBO readback system for interpolated images as flows.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 31 Jul 2018 23:09:43 +0000 (01:09 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 31 Jul 2018 23:09:43 +0000 (01:09 +0200)
flow.cpp

index 6647c6e268615aff8df3cb484878bda509a6ce7b..04e9c2f4a5b79857c588b7f7902122fe094f5c59 100644 (file)
--- a/flow.cpp
+++ b/flow.cpp
@@ -1735,7 +1735,7 @@ GLuint Interpolate::exec(GLuint tex0, GLuint tex1, GLuint forward_flow_tex, GLui
        pool.release_texture(temp_tex[2]);
        pool.release_texture(depth_tex);
 
-       GLuint output_tex = pool.get_texture(GL_RGB8, width, height);
+       GLuint output_tex = pool.get_texture(GL_RGBA8, width, height);
        {
                ScopedTimer timer("Blend", &total_timer);
                blend.exec(tex0, tex1, flow_tex, output_tex, width, height, alpha);
@@ -1787,6 +1787,11 @@ void flip_coordinate_system(float *dense_flow, unsigned width, unsigned height)
        }
 }
 
+// Not relevant for RGB.
+void flip_coordinate_system(uint8_t *dense_flow, unsigned width, unsigned height)
+{
+}
+
 void write_flow(const char *filename, const float *dense_flow, unsigned width, unsigned height)
 {
        FILE *flowfp = fopen(filename, "wb");
@@ -1800,6 +1805,12 @@ void write_flow(const char *filename, const float *dense_flow, unsigned width, u
        fclose(flowfp);
 }
 
+// Not relevant for RGB.
+void write_flow(const char *filename, const uint8_t *dense_flow, unsigned width, unsigned height)
+{
+       assert(false);
+}
+
 void write_ppm(const char *filename, const float *dense_flow, unsigned width, unsigned height)
 {
        FILE *fp = fopen(filename, "wb");
@@ -1820,15 +1831,49 @@ void write_ppm(const char *filename, const float *dense_flow, unsigned width, un
        fclose(fp);
 }
 
+void write_ppm(const char *filename, const uint8_t *rgba, unsigned width, unsigned height)
+{
+       unique_ptr<uint8_t[]> rgb_line(new uint8_t[width * 3 + 1]);
+
+       FILE *fp = fopen(filename, "wb");
+       fprintf(fp, "P6\n%d %d\n255\n", width, height);
+       for (unsigned y = 0; y < height; ++y) {
+               unsigned y2 = height - 1 - y;
+               for (size_t x = 0; x < width; ++x) {
+                       memcpy(&rgb_line[x * 3], &rgba[(y2 * width + x) * 4], 4);
+               }
+               fwrite(rgb_line.get(), width * 3, 1, fp);
+       }
+       fclose(fp);
+}
+
+struct FlowType {
+       using type = float;
+       static constexpr GLenum gl_format = GL_RG;
+       static constexpr GLenum gl_type = GL_FLOAT;
+       static constexpr int num_channels = 2;
+};
+
+struct RGBAType {
+       using type = uint8_t;
+       static constexpr GLenum gl_format = GL_RGBA;
+       static constexpr GLenum gl_type = GL_UNSIGNED_BYTE;
+       static constexpr int num_channels = 4;
+};
+
+template <class Type>
 void finish_one_read(GLuint width, GLuint height)
 {
+       using T = typename Type::type;
+       constexpr int bytes_per_pixel = Type::num_channels * sizeof(T);
+
        assert(!reads_in_progress.empty());
        ReadInProgress read = reads_in_progress.front();
        reads_in_progress.pop_front();
 
-       unique_ptr<float[]> flow(new float[width * height * 2]);
-       void *buf = glMapNamedBufferRange(read.pbo, 0, width * height * 2 * sizeof(float), GL_MAP_READ_BIT);  // Blocks if the read isn't done yet.
-       memcpy(flow.get(), buf, width * height * 2 * sizeof(float));
+       unique_ptr<T[]> flow(new typename Type::type[width * height * Type::num_channels]);
+       void *buf = glMapNamedBufferRange(read.pbo, 0, width * height * bytes_per_pixel, GL_MAP_READ_BIT);  // Blocks if the read isn't done yet.
+       memcpy(flow.get(), buf, width * height * bytes_per_pixel);  // TODO: Unneeded for RGBType, since flip_coordinate_system() does nothing.:
        glUnmapNamedBuffer(read.pbo);
        spare_pbos.push(read.pbo);
 
@@ -1842,16 +1887,20 @@ void finish_one_read(GLuint width, GLuint height)
        }
 }
 
+template <class Type>
 void schedule_read(GLuint tex, GLuint width, GLuint height, const char *filename0, const char *filename1, const char *flow_filename, const char *ppm_filename)
 {
+       using T = typename Type::type;
+       constexpr int bytes_per_pixel = Type::num_channels * sizeof(T);
+
        if (spare_pbos.empty()) {
-               finish_one_read(width, height);
+               finish_one_read<Type>(width, height);
        }
        assert(!spare_pbos.empty());
        reads_in_progress.emplace_back(ReadInProgress{ spare_pbos.top(), filename0, filename1, flow_filename, ppm_filename });
        glBindBuffer(GL_PIXEL_PACK_BUFFER, spare_pbos.top());
        spare_pbos.pop();
-       glGetTextureImage(tex, 0, GL_RG, GL_FLOAT, width * height * 2 * sizeof(float), nullptr);
+       glGetTextureImage(tex, 0, Type::gl_format, Type::gl_type, width * height * bytes_per_pixel, nullptr);
        glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
 }
 
@@ -1899,7 +1948,7 @@ void compute_flow_only(int argc, char **argv, int optind)
        DISComputeFlow compute_flow(width1, height1);
        GLuint final_tex = compute_flow.exec(tex0_gray, tex1_gray, DISComputeFlow::RESIZE_FLOW_TO_FULL_SIZE);
 
-       schedule_read(final_tex, width1, height1, filename0, filename1, flow_filename, "flow.ppm");
+       schedule_read<FlowType>(final_tex, width1, height1, filename0, filename1, flow_filename, "flow.ppm");
        compute_flow.release_texture(final_tex);
 
        // See if there are more flows on the command line (ie., more than three arguments),
@@ -1932,14 +1981,14 @@ void compute_flow_only(int argc, char **argv, int optind)
 
                GLuint final_tex = compute_flow.exec(tex0_gray, tex1_gray, DISComputeFlow::RESIZE_FLOW_TO_FULL_SIZE);
 
-               schedule_read(final_tex, width1, height1, filename0, filename1, flow_filename, "");
+               schedule_read<FlowType>(final_tex, width1, height1, filename0, filename1, flow_filename, "");
                compute_flow.release_texture(final_tex);
        }
        glDeleteTextures(1, &tex0_gray);
        glDeleteTextures(1, &tex1_gray);
 
        while (!reads_in_progress.empty()) {
-               finish_one_read(width1, height1);
+               finish_one_read<FlowType>(width1, height1);
        }
 }
 
@@ -1970,14 +2019,13 @@ void interpolate_image(int argc, char **argv, int optind)
        GLuint pbos[5];
        glCreateBuffers(5, pbos);
        for (int i = 0; i < 5; ++i) {
-               glNamedBufferData(pbos[i], width1 * height1 * 2 * sizeof(float), nullptr, GL_STREAM_READ);
+               glNamedBufferData(pbos[i], width1 * height1 * 4 * sizeof(uint8_t), nullptr, GL_STREAM_READ);
                spare_pbos.push(pbos[i]);
        }
 
        DISComputeFlow compute_flow(width1, height1);
        GrayscaleConversion gray;
        Interpolate interpolate(width1, height1, finest_level);
-       //Interpolate interpolate(width1, height1, 0);
 
        int levels = find_num_levels(width1, height1);
        GLuint tex0_gray, tex1_gray;
@@ -1996,26 +2044,19 @@ void interpolate_image(int argc, char **argv, int optind)
        GLuint backward_flow_tex = compute_flow.exec(tex1_gray, tex0_gray, DISComputeFlow::DO_NOT_RESIZE_FLOW);
 
        for (int frameno = 1; frameno < 60; ++frameno) {
+               char ppm_filename[256];
+               snprintf(ppm_filename, sizeof(ppm_filename), "interp%04d.ppm", frameno);
+
                float alpha = frameno / 60.0f;
                GLuint interpolated_tex = interpolate.exec(tex0, tex1, forward_flow_tex, backward_flow_tex, width1, height1, alpha);
 
-               unique_ptr<uint8_t[]> rgb(new uint8_t[width1 * height1 * 3]);
-               glGetTextureImage(interpolated_tex, 0, GL_RGB, GL_UNSIGNED_BYTE, width1 * height1 * 3, rgb.get());
-
-               char buf[256];
-               snprintf(buf, sizeof(buf), "interp%04d.ppm", frameno);
-               FILE *fp = fopen(buf, "wb");
-               fprintf(fp, "P6\n%d %d\n255\n", width1, height1);
-               for (unsigned y = 0; y < height1; ++y) {
-                       unsigned y2 = height1 - 1 - y;
-                       fwrite(rgb.get() + y2 * width1 * 3, width1 * 3, 1, fp);
-               }
-               fclose(fp);
+               schedule_read<RGBAType>(interpolated_tex, width1, height1, filename0, filename1, "", ppm_filename);
+               interpolate.release_texture(interpolated_tex);
        }
 
-       //schedule_read(interpolated_tex, width1, height1, filename0, filename1, "", "halfflow.ppm");
-       //interpolate.release_texture(interpolated_tex);
-       //finish_one_read(width1, height1);
+       while (!reads_in_progress.empty()) {
+               finish_one_read<RGBAType>(width1, height1);
+       }
 }
 
 int main(int argc, char **argv)