]> git.sesse.net Git - remoteglot-book/blobdiff - www/js/book.js
Make display on unreachable and terminal positions prettier.
[remoteglot-book] / www / js / book.js
index 8bf4756cb0eb8a9c93f0d0f15f829ee47a9c9f5c..2821ae1a00e3de059402d77411b5099a434c4f50 100644 (file)
@@ -1,27 +1,70 @@
 (function() {
 
 var board = null;
-var moves = [];
+var game = new Chess();
+var fens = [];
 var move_override = 0;
+var includetransp = true;
+
+var entity_map = {
+       "&": "&",
+       "<": "&lt;",
+       ">": "&gt;",
+       '"': '&quot;',
+       "'": '&#39;',
+};
+
+function escape_html(string) {
+       return String(string).replace(/[&<>"']/g, function (s) {
+               return entity_map[s];
+       });
+}
 
-var get_game = function() {
-       var game = new Chess();
-       for (var i = 0; i < move_override; ++i) {
-               game.move(moves[i]);
+var current_display_fen = function() {
+       if (move_override == 0) {
+               return 'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1';
+       } else {
+               return fens[move_override - 1];
        }
-       return game;
 }
 
 var update = function() {
-       var game = get_game();
-       board.position(game.fen());
+       var text = "";
+       var history = game.history({ verbose: true });
+       for (var i = 0; i < history.length; ++i) {
+               if (i % 2 == 0) {
+                       text += (i/2 + 1) + ". ";
+               }
+               if (i + 1 == move_override) {
+                       text += '<strong>' + history[i].san + '</strong>';
+               } else {
+                       text += '<a href="javascript:set_move(' + (i + 1) + ')">' + history[i].san + '</a>';
+               }
+               text += " ";
+       }
+       $('#gamehistory').html(text);
+
+       if (board.fen() != current_display_fen()) {
+               board.position(current_display_fen());
+       }
+
+       if (move_override > 0) {
+               var last_move = history[move_override - 1];
+               var highlight_from = last_move.from;
+               var highlight_to = last_move.to;
+               $("#board").find('.square-55d63').removeClass('nonuglyhighlight');
+               $("#board").find('.square-' + highlight_from).addClass('nonuglyhighlight');
+               $("#board").find('.square-' + highlight_to).addClass('nonuglyhighlight');
+       }
+
        fetch_analysis();
 }
 
 var fetch_analysis = function() {
-       var game = get_game();
+       var fen = current_display_fen();
        $.ajax({
-               url: "/opening-stats.pl?fen=" + encodeURIComponent(game.fen())
+               url: "/opening-stats.pl?fen=" + encodeURIComponent(fen) +
+                       ";includetransp=" + (includetransp ? 1 : 0)
        }).done(function(data, textstatus, xhr) {
                show_lines(data, game);
        });
@@ -56,16 +99,38 @@ var headings = [
        [ "AWin%", TYPE_RATIO ],
 ];
 var sort_by = 1;
+var direction = 1;
 
 var show_lines = function(data, game) {
        var moves = data['moves'];
        $('#numviewers').text(data['opening']);
+
+       if (data['root_game']) {
+               var text = escape_html(data['root_game']['white']);
+               if (data['root_game']['white_elo']) {
+                       text += " (" + escape_html(data['root_game']['white_elo']) + ")";
+               }
+               text += " &ndash; " + escape_html(data['root_game']['black']);
+               if (data['root_game']['black_elo']) {
+                       text += " (" + escape_html(data['root_game']['black_elo']) + ")";
+               }
+               text += " &nbsp;" + escape_html(data['root_game']['result']).replace(/-/, "&ndash;") + "<br />";
+               if (data['root_game']['eco']) {
+                       text += "[" + escape_html(data['root_game']['eco']) + "] ";
+               }
+               text += "(" + data['root_game']['moves'] + ") ";
+               text += escape_html(data['root_game']['event']) + " &nbsp;" + escape_html(data['root_game']['date']);
+               $('#gamesummary').html(text);
+       }
+
        var total_num = 0;
        for (var i = 0; i < moves.length; ++i) {
                var move = moves[i];
-               total_num += parseInt(move['white']);
-               total_num += parseInt(move['draw']);
-               total_num += parseInt(move['black']);
+               if (move['move']) {
+                       total_num += parseInt(move['white']);
+                       total_num += parseInt(move['draw']);
+                       total_num += parseInt(move['black']);
+               }
        }
 
        var headings_tr = $("#headings");
@@ -76,13 +141,19 @@ var show_lines = function(data, game) {
                $(th).text(headings[i][0]);
                (function(new_sort_by) {
                        $(th).click(function() {
-                               sort_by = new_sort_by;
+                               if (sort_by == new_sort_by) {
+                                       direction = -direction;
+                               } else {
+                                       sort_by = new_sort_by;
+                                       direction = 1;
+                               }
                                show_lines(data, game);
                        });
                })(i);
        }
 
        var lines = [];
+       var transpose_only = [];
        for (var i = 0; i < moves.length; ++i) {
                var move = moves[i];
                var line = [];
@@ -92,13 +163,14 @@ var show_lines = function(data, game) {
                var black = parseInt(move['black']);
 
                line.push(move['move']);  // Move.
+               transpose_only.push(move['transpose_only']);
                var num = white + draw + black;
                line.push(num);  // N.
                line.push(num / total_num);  // %.
 
                // Win%.
                var white_win_ratio = (white + 0.5 * draw) / num;
-               var win_ratio = (game.turn() == 'w') ? white_win_ratio : 1.0 - white_win_ratio;
+               var win_ratio = (move_override % 2 == 0) ? white_win_ratio : 1.0 - white_win_ratio;
                line.push(win_ratio);
 
                line.push(white);        // WWin.
@@ -118,7 +190,7 @@ var show_lines = function(data, game) {
                        var win_elo = -400.0 * Math.log(1.0 / white_win_ratio - 1.0) / Math.LN10;
                        win_elo -= (move['white_avg_elo'] - move['black_avg_elo']);
                        white_win_ratio = 1.0 / (1.0 + Math.pow(10, win_elo / -400.0));
-                       win_ratio = (game.turn() == 'w') ? white_win_ratio : 1.0 - white_win_ratio;
+                       win_ratio = (move_override % 2 == 0) ? white_win_ratio : 1.0 - white_win_ratio;
                        line.push(win_ratio);
                } else {
                        line.push(null);
@@ -129,7 +201,7 @@ var show_lines = function(data, game) {
                lines.push(line);
        }
 
-       lines.sort(function(a, b) { return b[sort_by] - a[sort_by]; });
+       lines.sort(function(a, b) { return direction * ( b[sort_by] - a[sort_by]); });
 
        var tbl = $("#lines");
        tbl.empty();
@@ -138,6 +210,12 @@ var show_lines = function(data, game) {
                var line = lines[i];
                var tr = document.createElement("tr");
 
+               if (line[0] === undefined) {
+                       $(tr).addClass("totals");
+               } else if (transpose_only[i]) {
+                       $(tr).addClass("transponly");
+               }
+
                for (var j = 0; j < line.length; ++j) {
                        if (line[j] === null) {
                                add_td(tr, "");
@@ -145,16 +223,32 @@ var show_lines = function(data, game) {
                                var td = document.createElement("td");
                                tr.appendChild(td);
                                $(td).addClass("move");
+                               if (line[j] !== undefined) {
+                                       if (move_override % 2 == 0) {
+                                               $(td).text(((move_override / 2) + 1) + ". ");
+                                       } else {
+                                               $(td).text(((move_override / 2) + 0.5) + "…");
+                                       }
+                               }
+
                                var move_a = document.createElement("a");
                                move_a.href = "javascript:make_move('" + line[j] + "')";
                                td.appendChild(move_a);
                                $(move_a).text(line[j]);
                        } else if (headings[j][1] == TYPE_INTEGER) {
-                               add_td(tr, line[j]);
+                               add_td(tr, line[j] || 0);
                        } else if (headings[j][1] == TYPE_FLOAT) {
-                               add_td(tr, line[j].toFixed(1));
+                               if (isNaN(line[j]) || !isFinite(line[j])) {
+                                       add_td(tr, '');
+                               } else {
+                                       add_td(tr, line[j].toFixed(1));
+                               }
                        } else {
-                               add_td(tr, (100.0 * line[j]).toFixed(1) + "%");
+                               if (isNaN(line[j]) || !isFinite(line[j])) {
+                                       add_td(tr, '');
+                               } else {
+                                       add_td(tr, (100.0 * line[j]).toFixed(1) + "%");
+                               }
                        }
                }
 
@@ -162,10 +256,31 @@ var show_lines = function(data, game) {
        }
 }
 
+var set_includetransp = function(value) {
+       includetransp = value;
+       update();
+}
+window['set_includetransp'] = set_includetransp;
+
 var make_move = function(move) {
-       moves.length = move_override;
-       moves.push(move);
-       move_override = moves.length;
+       var history = game.history({ verbose: true });
+       if (move_override < history.length && history[move_override].san == move) {
+               // User effectively only moved forward in history.
+               ++move_override;
+       } else {
+               var moves = game.history();
+               // Truncate the history if needed.
+               if (move_override < moves.length) {
+                       game = new Chess();
+                       for (var i = 0; i < move_override; ++i) {
+                               game.move(moves[i]);
+                       }
+                       fens.length = move_override;
+               }
+               game.move(move);
+               fens.push(game.fen());
+               ++move_override;
+       }
        update();
 }
 window['make_move'] = make_move;
@@ -179,27 +294,33 @@ var prev_move = function() {
 window['prev_move'] = prev_move;
 
 var next_move = function() {
-       if (move_override < moves.length) {
+       if (move_override < game.history().length) {
                ++move_override;
                update();
        }
 }
 window['next_move'] = next_move;
 
+var set_move = function(n) {
+       move_override = n;
+       update();
+}
+window['set_move'] = set_move;
+
 // almost all of this stuff comes from the chessboard.js example page
 var onDragStart = function(source, piece, position, orientation) {
-       var game = get_game();
-       if (game.game_over() === true ||
-           (game.turn() === 'w' && piece.search(/^b/) !== -1) ||
-           (game.turn() === 'b' && piece.search(/^w/) !== -1)) {
+       var pseudogame = new Chess(current_display_fen());
+       if (pseudogame.game_over() === true ||
+           (pseudogame.turn() === 'w' && piece.search(/^b/) !== -1) ||
+           (pseudogame.turn() === 'b' && piece.search(/^w/) !== -1)) {
                return false;
        }
 }
 
 var onDrop = function(source, target) {
        // see if the move is legal
-       var game = get_game();
-       var move = game.move({
+       var pseudogame = new Chess(current_display_fen());
+       var move = pseudogame.move({
                from: source,
                to: target,
                promotion: 'q' // NOTE: always promote to a queen for example simplicity
@@ -207,18 +328,18 @@ var onDrop = function(source, target) {
 
        // illegal move
        if (move === null) return 'snapback';
+}
 
-       moves = game.history({ verbose: true });
-       move_override = moves.length;
-};
+var onSnapEnd = function(source, target) {
+       var pseudogame = new Chess(current_display_fen());
+       var move = pseudogame.move({
+               from: source,
+               to: target,
+               promotion: 'q' // NOTE: always promote to a queen for example simplicity
+       });
 
-// update the board position after the piece snap 
-// for castling, en passant, pawn promotion
-var onSnapEnd = function() {
-       var game = get_game();
-       board.position(game.fen());
-       fetch_analysis();
-};
+       make_move(pseudogame.history({ verbose: true }).pop().san);
+}
 
 var init = function() {
        // Create board.