}
var update = function() {
+ var text = "";
+ for (var i = 0; i < history.length; ++i) {
+ if (i % 2 == 0) {
+ text += (i/2 + 1) + ". ";
+ }
+ if (i == move_override) {
+ text += '<strong>' + history[i] + '</strong>';
+ } else {
+ text += history[i];
+ }
+ text += " ";
+ }
+ $('#gamehistory').html(text);
+
var game = get_game();
board.position(game.fen());
fetch_analysis();