]> git.sesse.net Git - remoteglot-book/blobdiff - www/js/book.js
Reduce the variety a bit faster.
[remoteglot-book] / www / js / book.js
index 36a9a26183b90c3797cd6ed982022653eb14a377..30a5677d95b2aca3efa64627c0080631a1e0cb98 100644 (file)
@@ -1,9 +1,22 @@
 (function() {
 
 var board = null;
-var history = [];
+var game = new Chess();
+var fens = [];  // Position after each.
 var move_override = 0;
 var includetransp = true;
+var stockfish = new Worker('/js/stockfish.js');
+var engine_running = false;
+var engine_replacement_callback = null;
+var recommended_move = null;
+var reverse_dragging_from = null;
+var practice_mode = false;
+var practice_side = 'W';
+
+// TODO: Make this configurable.
+var practice_top_moves_limit = 5;
+var practice_minimum_move_fraction_start = 0.05;
+var practice_minimum_move_fraction_move5 = 0.30;
 
 var entity_map = {
        "&": "&",
@@ -19,53 +32,67 @@ function escape_html(string) {
        });
 }
 
-var get_game = function(skip_last_move) {
-       var moves_to_drop = 0;
-       if (skip_last_move === true) {
-               moves_to_drop = 1;
-       }
+var current_display_fen = function() {
+       return fen_before_move(move_override);
+}
 
-       var game = new Chess();
-       for (var i = 0; i < move_override - moves_to_drop; ++i) {
-               game.move(history[i]);
+var fen_before_move = function(move_num) {
+       if (move_num == 0) {
+               return 'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1';
+       } else {
+               return fens[move_num - 1];
        }
-       return game;
 }
 
 var update = function() {
        var text = "";
+       var history = game.history({ verbose: true });
        for (var i = 0; i < history.length; ++i) {
                if (i % 2 == 0) {
                        text += (i/2 + 1) + ". ";
                }
                if (i + 1 == move_override) {
-                       text += '<strong>' + history[i] + '</strong>';
+                       text += '<strong>' + history[i].san + '</strong>';
                } else {
-                       text += '<a href="javascript:set_move(' + (i + 1) + ')">' + history[i] + '</a>';
+                       text += '<a href="javascript:set_move(' + (i + 1) + ')">' + history[i].san + '</a>';
                }
                text += " ";
        }
        $('#gamehistory').html(text);
 
-       var game = get_game();
-       board.position(game.fen());
+       if (board.fen() != current_display_fen()) {
+               board.position(current_display_fen());
+       }
 
-       var all_moves = game.history({ verbose: true });
-       if (all_moves.length > 0) {
-               var last_move = all_moves.pop();
+       $("#board").find('.square-55d63').removeClass('nonuglyhighlight');
+       if (move_override > 0) {
+               var last_move = history[move_override - 1];
                var highlight_from = last_move.from;
                var highlight_to = last_move.to;
-               $("#board").find('.square-55d63').removeClass('nonuglyhighlight');
                $("#board").find('.square-' + highlight_from).addClass('nonuglyhighlight');
                $("#board").find('.square-' + highlight_to).addClass('nonuglyhighlight');
        }
 
+       if (practice_mode) {
+               find_last_move_score();
+               var side_to_move = (move_override % 2 == 0) ? 'W' : 'B';
+               if (side_to_move !== practice_side) {
+                       find_computer_move();
+               }
+               // Fall through to get the line name and such.
+       }
+
        fetch_analysis();
 }
 
+var get_history_url = function() {
+       var history = game.history({ verbose: true }).map(function(x) { return x.san; });
+       history.length = move_override;
+       return '/?' + history.join(',');
+}
+
 var fetch_analysis = function() {
-       var game = get_game();
-       var fen = game.fen();
+       var fen = current_display_fen();
        $.ajax({
                url: "/opening-stats.pl?fen=" + encodeURIComponent(fen) +
                        ";includetransp=" + (includetransp ? 1 : 0)
@@ -74,6 +101,122 @@ var fetch_analysis = function() {
        });
 }
 
+var find_last_move_score = function() {
+       var history = game.history({ verbose: true });
+       var side_to_move = (move_override % 2 == 0) ? 'W' : 'B';
+       var move_num = (side_to_move === practice_side) ? (move_override - 2) : (move_override - 1);
+       if (move_num < 0) {
+               $("#yourmove").text("(none)");
+               $("#yourfraction").text("N/A");
+               $("#yourrank").text("N/A");
+               $("#yourawin").text("??.?%");
+               $("#yourawindiff").text("+?.?%");
+               return;
+       }
+
+       var chosen_move = history[move_num].san;
+       $("#yourmove").text(chosen_move);
+       $.ajax({
+               url: "/opening-stats.pl?fen=" + encodeURIComponent(fen_before_move(move_num)) +
+                       ";includetransp=0"
+       }).done(function(data, textstatus, xhr) {
+               var moves = data['moves'];
+               var root_move = sort_moves_by_common(moves, data);
+               var your_move, your_index;
+
+               for (var i = 0; i < moves.length; ++i) {
+                       var move = moves[i];
+                       if (move['move'] === chosen_move) {
+                               your_move = move;
+                               your_index = i;
+                       }
+               }
+               moves.sort(function(a, b) { return b['num'] - a['num'] });
+
+               if (your_move) {
+                       $("#yourfraction").text(format_fraction(your_move['fraction']));
+                       $("#yourawin").text(format_fraction(your_move['corrected_win_ratio']));
+                       $("#yourrank").text(format_ordinal(your_index + 1) + ", based on " + root_move['num'] + " games");
+                       var diff = your_move['corrected_win_ratio'] - root_move['corrected_win_ratio'];
+                       $("#yourawindiff").css("color", "black");
+                       if (diff === 0) {
+                               $("#yourawindiff").text("0.0%");
+                       } else if (diff > 0) {
+                               $("#yourawindiff").text("+" + format_fraction(diff));
+                               $("#yourawindiff").css("color", "green");
+                       } else {
+                               $("#yourawindiff").text(format_fraction(diff));
+                               if (diff < -0.02) {
+                                       $("#yourawindiff").css("color", "red");
+                               }
+                       }
+               } else {
+                       $("#yourfraction").text("??.?%");
+                       $("#yourrank").text("?th");
+                       $("#yourawin").text("??.?%");
+                       $("#yourawindiff").text("+?.?%");
+               }
+       });
+}
+
+var find_computer_move = function() {
+       var fen = current_display_fen();
+       $.ajax({
+               url: "/opening-stats.pl?fen=" + encodeURIComponent(fen) + ";includetransp=0"
+       }).done(function(data, textstatus, xhr) {
+               var candidate_moves = [];
+
+               var moves = data['moves'];
+               var root_move = sort_moves_by_common(moves, data);
+
+               var practice_minimum_move_fraction;
+               if (move_override > 20) {
+                       practice_minimum_move_fraction = practice_minimum_move_fraction_move5;
+               } else {
+                       practice_minimum_move_fraction = practice_minimum_move_fraction_start +
+                               ((move_override-1)/10.0) * (practice_minimum_move_fraction_move5 - practice_minimum_move_fraction_start);
+               }
+               console.log(practice_minimum_move_fraction);
+
+               for (var i = 0; i < Math.min(moves.length, practice_top_moves_limit); ++i) {
+                       var move = moves[i];
+                       if (i == 0 || move['fraction'] >= practice_minimum_move_fraction) {
+                               candidate_moves.push(move);
+                       }
+               }
+
+               // Pick one at random.
+               var chosen_index = Math.floor(Math.random() * candidate_moves.length);
+               var chosen = candidate_moves[chosen_index];
+               $("#compmove").text(chosen['move']);
+               $("#compfraction").text((100.0 * chosen['fraction']).toFixed(1) + "%");
+               if (candidate_moves.length == 1) {
+                       $("#comprank").text("only candidate move");
+               } else {
+                       $("#comprank").text(format_ordinal(chosen_index + 1) + " out of " + candidate_moves.length + " candidate moves");
+               }
+               make_move(chosen['move']);
+       });
+}
+
+// Add deried data and then sort moves to get the most common ones (in-place).
+// Remove the root mode and return it. Currently usable for practice mode only!
+var sort_moves_by_common = function(moves, data)
+{
+       var total_num = find_total_games(moves);
+       var root_move;
+       for (var i = 0; i < moves.length; ++i) {
+               var move = moves[i];
+               calc_move_derived_data(move, total_num, data, (practice_side === 'W'));
+               if (!move['move']) {
+                       root_move = (moves.splice(i, 1))[0];
+                       --i;
+               }
+       }
+       moves.sort(function(a, b) { return b['num'] - a['num'] });
+       return root_move;
+}
+
 var add_td = function(tr, value) {
        var td = document.createElement("td");
        tr.appendChild(td);
@@ -81,6 +224,23 @@ var add_td = function(tr, value) {
        $(td).text(value);
 }
 
+var format_ordinal = function(x) {
+       var tens = Math.floor(x / 10) % 10;
+       if (tens == 1) {
+               return x + "th";
+       } else {
+               var ones = x % 10;
+               if (ones == 1) return x + "st";
+               if (ones == 2) return x + "nd";
+               if (ones == 3) return x + "rd";
+               return x + "th";
+       }
+}
+
+var format_fraction = function(x) {
+       return (100.0 * x).toFixed(1) + '%';
+}
+
 var TYPE_MOVE = 0;
 var TYPE_INTEGER = 1;
 var TYPE_FLOAT = 2;
@@ -90,6 +250,8 @@ var headings = [
        [ "Move", TYPE_MOVE ],
        [ "Games", TYPE_INTEGER ],
        [ "%", TYPE_RATIO ],
+       [ "CGames", TYPE_INTEGER ],
+       [ "Hum", TYPE_RATIO ],
        [ "Win%", TYPE_RATIO ],
        [ "WWin", TYPE_INTEGER ],
        [ "%WW", TYPE_RATIO ],
@@ -127,15 +289,7 @@ var show_lines = function(data, game) {
                $('#gamesummary').html(text);
        }
 
-       var total_num = 0;
-       for (var i = 0; i < moves.length; ++i) {
-               var move = moves[i];
-               if (move['move']) {
-                       total_num += parseInt(move['white']);
-                       total_num += parseInt(move['draw']);
-                       total_num += parseInt(move['black']);
-               }
-       }
+       var total_num = find_total_games(moves);
 
        var headings_tr = $("#headings");
        headings_tr.empty();
@@ -162,46 +316,40 @@ var show_lines = function(data, game) {
                var move = moves[i];
                var line = [];
 
-               var white = parseInt(move['white']);
-               var draw = parseInt(move['draw']);
-               var black = parseInt(move['black']);
+               calc_move_derived_data(move, total_num, data, (move_override % 2 == 0));
+
+               var white = move['white'];
+               var draw = move['draw'];
+               var black = move['black'];
+               var computer = move['computer'];
 
                line.push(move['move']);  // Move.
                transpose_only.push(move['transpose_only']);
-               var num = white + draw + black;
-               line.push(num);  // N.
-               line.push(num / total_num);  // %.
-
-               // Win%.
-               var white_win_ratio = (white + 0.5 * draw) / num;
-               var win_ratio = (game.turn() == 'w') ? white_win_ratio : 1.0 - white_win_ratio;
-               line.push(win_ratio);
-
-               line.push(white);        // WWin.
-               line.push(white / num);  // %WW.
-               line.push(black);        // BWin.
-               line.push(black / num);  // %BW.
-               line.push(draw);         // Draw.
-               line.push(draw / num);   // %Draw.
+               line.push(move['num']);  // N.
+               line.push(move['fraction']);  // %.
+               line.push(computer);  // CGames.
+               line.push(move['human_index']);  // Hum.
+               line.push(move['win_ratio']);  // Win%.
+
+               line.push(white);                // WWin.
+               line.push(white / move['num']);  // %WW.
+               line.push(black);                // BWin.
+               line.push(black / move['num']);  // %BW.
+               line.push(draw);                 // Draw.
+               line.push(draw / move['num']);   // %Draw.
 
                if (move['num_elo'] >= 10) {
                        // Elo.
                        line.push(move['white_avg_elo']);
                        line.push(move['black_avg_elo']);
                        line.push(move['white_avg_elo'] - move['black_avg_elo']);
-
-                       // Win% corrected for Elo.
-                       var win_elo = -400.0 * Math.log(1.0 / white_win_ratio - 1.0) / Math.LN10;
-                       win_elo -= (move['white_avg_elo'] - move['black_avg_elo']);
-                       white_win_ratio = 1.0 / (1.0 + Math.pow(10, win_elo / -400.0));
-                       win_ratio = (game.turn() == 'w') ? white_win_ratio : 1.0 - white_win_ratio;
-                       line.push(win_ratio);
                } else {
                        line.push(null);
                        line.push(null);
                        line.push(null);
-                       line.push(null);
                }
+
+               line.push(move['corrected_win_ratio'] || null);
                lines.push(line);
        }
 
@@ -235,16 +383,28 @@ var show_lines = function(data, game) {
                                        }
                                }
 
-                               var move_a = document.createElement("a");
-                               move_a.href = "javascript:make_move('" + line[j] + "')";
-                               td.appendChild(move_a);
-                               $(move_a).text(line[j]);
+                               if (line[j] === '1-0' || line[j] === '1/2-1/2' || line[j] === '0-1') {
+                                       $(td).text($(td).text() + line[j]);
+                               } else {
+                                       var move_a = document.createElement("a");
+                                       move_a.href = "javascript:make_move('" + line[j] + "')";
+                                       td.appendChild(move_a);
+                                       $(move_a).text(line[j]);
+                               }
                        } else if (headings[j][1] == TYPE_INTEGER) {
-                               add_td(tr, line[j]);
+                               add_td(tr, line[j] || 0);
                        } else if (headings[j][1] == TYPE_FLOAT) {
-                               add_td(tr, line[j].toFixed(1));
+                               if (isNaN(line[j]) || !isFinite(line[j])) {
+                                       add_td(tr, '');
+                               } else {
+                                       add_td(tr, line[j].toFixed(1));
+                               }
                        } else {
-                               add_td(tr, (100.0 * line[j]).toFixed(1) + "%");
+                               if (isNaN(line[j]) || !isFinite(line[j])) {
+                                       add_td(tr, '');
+                               } else {
+                                       add_td(tr, format_fraction(line[j]));
+                               }
                        }
                }
 
@@ -252,61 +412,259 @@ var show_lines = function(data, game) {
        }
 }
 
+var find_total_games = function(moves) {
+       var total_num = 0;
+       for (var i = 0; i < moves.length; ++i) {
+               var move = moves[i];
+               if (move['move']) {
+                       total_num += move['white'];
+                       total_num += move['draw'];
+                       total_num += move['black'];
+               }
+       }
+       return total_num;
+}
+
+var calc_move_derived_data = function(move, total_num, data, is_white) {
+       var white = move['white'];
+       var draw = move['draw'];
+       var black = move['black'];
+       var computer = move['computer'];
+
+       var num = white + draw + black;
+       move['num'] = num;
+       move['fraction'] = num / total_num;
+
+       // Adjust so that the human index is 50% overall.
+       var exp = Math.log(0.5) / Math.log(data['computer_games'] / data['total_games']);
+       move['human_index'] = 1.0 - Math.pow(computer / num, exp);
+
+       // Win%.
+       var white_win_ratio = (white + 0.5 * draw) / num;
+       var win_ratio = is_white ? white_win_ratio : 1.0 - white_win_ratio;
+       move['win_ratio'] = win_ratio;
+
+       if (move['num_elo'] >= 10) {
+               // Win% corrected for Elo.
+               var win_elo = -400.0 * Math.log(1.0 / white_win_ratio - 1.0) / Math.LN10;
+               win_elo -= (move['white_avg_elo'] - move['black_avg_elo']);
+               white_win_ratio = 1.0 / (1.0 + Math.pow(10, win_elo / -400.0));
+               win_ratio = is_white ? white_win_ratio : 1.0 - white_win_ratio;
+               move['corrected_win_ratio'] = win_ratio;
+       }
+};
+
 var set_includetransp = function(value) {
        includetransp = value;
        update();
 }
 window['set_includetransp'] = set_includetransp;
 
-var make_move = function(move) {
-       if (move_override < history.length && history[move_override] == move) {
+var set_flipboard = function(value) {
+       board.orientation(value ? 'black' : 'white');
+}
+window['set_flipboard'] = set_flipboard;
+
+var set_practice = function(value) {
+       practice_mode = value;
+       if (practice_mode) {
+               practice_side = (move_override % 2 == 0) ? 'W' : 'B';
+               find_last_move_score();
+               $("#stats").hide();
+               $("#practiceoutput").show();
+               document.getElementById("includetransp").checked = false;
+       } else {
+               $("#stats").show();
+               $("#practiceoutput").hide();
+       }
+       update();
+}
+window['set_practice'] = set_practice;
+
+var make_move = function(move, do_update) {
+       var history = game.history({ verbose: true });
+       if (move_override < history.length && history[move_override].san == move) {
                // User effectively only moved forward in history.
                ++move_override;
        } else {
-               history.length = move_override;
-               history.push(move);
-               move_override = history.length;
+               var moves = game.history();
+               // Truncate the history if needed.
+               if (move_override < moves.length) {
+                       game = new Chess();
+                       for (var i = 0; i < move_override; ++i) {
+                               game.move(moves[i]);
+                       }
+                       fens.length = move_override;
+               }
+               game.move(move);
+               fens.push(game.fen());
+               ++move_override;
+       }
+
+       if (do_update !== false) {
+               update();
+               window.history.pushState(null, null, get_history_url());
        }
-       update();
 }
 window['make_move'] = make_move;
 
 var prev_move = function() {
-       if (move_override > 0) {
-               --move_override;
+       var moves_to_skip = practice_mode ? 2 : 1;
+       if (move_override >= moves_to_skip) {
+               move_override -= moves_to_skip;
                update();
+               window.history.replaceState(null, null, get_history_url());
        }
 }
 window['prev_move'] = prev_move;
 
 var next_move = function() {
-       if (move_override < history.length) {
+       if (move_override < game.history().length) {
                ++move_override;
                update();
+               window.history.replaceState(null, null, get_history_url());
        }
 }
 window['next_move'] = next_move;
 
-var set_move = function(n) {
+var set_move = function(n, do_update) {
        move_override = n;
-       update();
+       if (do_update !== false) {
+               update();
+               window.history.replaceState(null, null, get_history_url());
+       }
 }
 window['set_move'] = set_move;
 
 // almost all of this stuff comes from the chessboard.js example page
 var onDragStart = function(source, piece, position, orientation) {
-       var game = get_game();
-       if (game.game_over() === true ||
-           (game.turn() === 'w' && piece.search(/^b/) !== -1) ||
-           (game.turn() === 'b' && piece.search(/^w/) !== -1)) {
+       var pseudogame = new Chess(current_display_fen());
+       if (pseudogame.game_over() === true ||
+           (pseudogame.turn() === 'w' && piece.search(/^b/) !== -1) ||
+           (pseudogame.turn() === 'b' && piece.search(/^w/) !== -1)) {
                return false;
        }
+
+       recommended_move = null;
+       get_best_dest(pseudogame, source, null, function(src, dest) {
+               $("#board").find('.square-55d63').removeClass('nonuglyhighlight');
+               if (dest !== null) {
+                       var squareEl = $('#board .square-' + dest);
+                       squareEl.addClass('highlight1-32417');
+                       recommended_move = [src, dest];
+               }
+       });
+}
+
+var mousedownSquare = function(e) {
+       reverse_dragging_from = null;
+       var square = $(this).attr('data-square');
+
+       var pseudogame = new Chess(current_display_fen());
+       if (pseudogame.game_over() === true) {
+               return;
+       }
+
+       // If the square is empty, or has a piece of the side not to move,
+       // we handle it. If not, normal piece dragging will take it.
+       var position = board.position();
+       if (!position.hasOwnProperty(square) ||
+           (pseudogame.turn() === 'w' && position[square].search(/^b/) !== -1) ||
+           (pseudogame.turn() === 'b' && position[square].search(/^w/) !== -1)) {
+               reverse_dragging_from = square;
+               get_best_dest(pseudogame, null, square, function(src, dest) {
+                       if (src !== null) {
+                               var squareEl = $('#board .square-' + src);
+                               squareEl.addClass('highlight1-32417');
+                               squareEl = $('#board .square-' + dest);
+                               squareEl.addClass('highlight1-32417');
+                               recommended_move = [src, dest];
+                       }
+               });
+       } else {
+               recommended_src = null;
+       }
+}
+
+var mouseupSquare = function(e) {
+       if (reverse_dragging_from === null) {
+               return;
+       }
+       var source = $(this).attr('data-square');
+       var target = reverse_dragging_from;
+       reverse_dragging_from = null;
+       if (onDrop(source, target) !== 'snapback') {
+               onSnapEnd(source, target);
+       }
+       $("#board").find('.square-55d63').removeClass('highlight1-32417');
+}
+
+var get_best_dest = function(game, source, target, cb) {
+       var moves = game.moves({ verbose: true });
+       if (source !== null) {
+               moves = moves.filter(function(move) { return move.from == source; });
+       }
+       if (target !== null) {
+               moves = moves.filter(function(move) { return move.to == target; });
+       }
+       if (moves.length == 0) {
+               cb(null, null);
+               return;
+       }
+       if (moves.length == 1) {
+               cb(moves[0].from, moves[0].to);
+               return;
+       }
+
+       // More than one move. Ask the engine to disambiguate.
+       var uci_moves = moves.map(function(m) { return m.from + m.to; });
+       var when_engine_is_ready = function() {
+               engine_running = true;
+               stockfish.onmessage = function(event) {
+                       var res = event.data.match(/^bestmove (\S\S)(\S\S)/);
+                       if (res !== null) {
+                               engine_running = false;
+                               if (engine_replacement_callback !== null) {
+                                       // We are no longer interested in this query,
+                                       // so just discard it and call this other callback.
+                                       engine_replacement_callback();
+                                       engine_replacement_callback = null;
+                               } else {
+                                       cb(res[1], res[2]);
+                               }
+                       }
+               };
+               stockfish.postMessage("position fen " + game.fen());
+               stockfish.postMessage("go depth 6 searchmoves " + uci_moves.join(" "));
+       };
+       if (engine_running) {
+               engine_replacement_callback = when_engine_is_ready;
+       } else {
+               when_engine_is_ready();
+       }
 }
 
 var onDrop = function(source, target) {
+       if (engine_running) {
+               // Snap end before the engine came back.
+               // Discard the result when it does.
+               engine_replacement_callback = function() {};
+       }
+       if (source == target) {
+               if (recommended_move === null) {
+                       return 'snapback';
+               } else {
+                       // Accept the move. It will be changed in onSnapEnd.
+                       return;
+               }
+       } else {
+               // Suggestion not asked for.
+               recommended_move = null;
+       }
+
        // see if the move is legal
-       var game = get_game();
-       var move = game.move({
+       var pseudogame = new Chess(current_display_fen());
+       var move = pseudogame.move({
                from: source,
                to: target,
                promotion: 'q' // NOTE: always promote to a queen for example simplicity
@@ -314,22 +672,46 @@ var onDrop = function(source, target) {
 
        // illegal move
        if (move === null) return 'snapback';
+}
 
-       var new_history = game.history({ verbose: true });
-       history = [];
-       for (var i = 0; i < new_history.length; ++i) {
-               history.push(new_history[i].san);
+var onSnapEnd = function(source, target) {
+       if (source == target && recommended_move !== null) {
+               source = recommended_move[0];
+               target = recommended_move[1];
+       }
+       recommended_move = null;
+       var pseudogame = new Chess(current_display_fen());
+       var move = pseudogame.move({
+               from: source,
+               to: target,
+               promotion: 'q' // NOTE: always promote to a queen for example simplicity
+       });
+
+       make_move(pseudogame.history({ verbose: true }).pop().san);
+}
+
+var onpopstate = function() {
+       var old_moves = game.history({ verbose: true }).map(function(x) { return x.san; });
+       var new_moves = document.location.search.replace(/^\?/, "").split(",");
+
+       if (new_moves.length == 1 && new_moves[0] == "") {
+               new_moves = [];
+       }
+
+       var num_shared_moves;
+       for (num_shared_moves = 0; num_shared_moves < Math.min(old_moves.length, new_moves.length); ++num_shared_moves) {
+               if (old_moves[i] != new_moves[i]) {
+                       break;
+               }
        }
-       move_override = history.length;
-};
 
-// update the board position after the piece snap 
-// for castling, en passant, pawn promotion
-var onSnapEnd = function() {
-       var game = get_game();
-       board.position(game.fen());
+       set_move(num_shared_moves, false);
+       for (var i = num_shared_moves; i < new_moves.length; ++i) {
+               make_move(new_moves[i], false);
+       }
        update();
-};
+       window.history.replaceState(null, null, get_history_url());
+}
 
 var init = function() {
        // Create board.
@@ -340,7 +722,12 @@ var init = function() {
                onDrop: onDrop,
                onSnapEnd: onSnapEnd
        });
-       update();
+       $("#board").on('mousedown', '.square-55d63', mousedownSquare);
+       $("#board").on('mouseup', '.square-55d63', mouseupSquare);
+
+       window.onpopstate = onpopstate;
+       onpopstate();
+       set_practice(false);
 
        $(window).keyup(function(event) {
                if (event.which == 39) {
@@ -349,8 +736,10 @@ var init = function() {
                        prev_move();
                }
        });
-}
 
+       // Seemingly the web worker is not started before we send it a message.
+       stockfish.postMessage("uci");
+}
 
 $(document).ready(init);