2 Glaurung, a UCI chess playing engine.
3 Copyright (C) 2004-2008 Tord Romstad
5 Glaurung is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 Glaurung is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
27 #include "benchmark.h"
29 #include "direction.h"
40 #include "ucioption.h"
47 int main(int argc, char *argv[]) {
49 // Disable IO buffering
52 std::cout.rdbuf()->pubsetbuf(NULL, 0);
53 std::cin.rdbuf()->pubsetbuf(NULL, 0);
58 init_direction_table();
61 Position::init_zobrist();
62 Position::init_piece_square_tables();
64 MovePicker::init_phase_table();
69 // Make random number generation less deterministic, for book moves
70 int i = abs(get_system_time() % 10000);
71 for(int j = 0; j < i; j++)
74 // Process command line arguments
76 if(std::string(argv[1]) == "bench") {
78 std::cout << "Usage: glaurung bench <hash> <threads>" << std::endl;
81 benchmark(std::string(argv[2]), std::string(argv[3]));
86 // Print copyright notice
87 std::cout << engine_name() << ". "
88 << "Copyright (C) 2004-2008 Tord Romstad."