Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
inline Bitboard& operator|=(Bitboard& b, Square s) { return b |= square_bb(s); }
inline Bitboard& operator^=(Bitboard& b, Square s) { return b ^= square_bb(s); }
+inline Bitboard operator&(Square s, Bitboard b) { return b & s; }
+inline Bitboard operator|(Square s, Bitboard b) { return b | s; }
+inline Bitboard operator^(Square s, Bitboard b) { return b ^ s; }
+
+inline Bitboard operator|(Square s, Square s2) { return square_bb(s) | square_bb(s2); }
+
constexpr bool more_than_one(Bitboard b) {
return b & (b - 1);
}
}
-/// frontmost_sq() and backmost_sq() return the most/least advanced square in
-/// the given bitboard relative to the given color.
-
-inline Square frontmost_sq(Color c, Bitboard b) { return c == WHITE ? msb(b) : lsb(b); }
-inline Square backmost_sq(Color c, Bitboard b) { return c == WHITE ? lsb(b) : msb(b); }
+/// frontmost_sq() returns the most advanced square for the given color
+inline Square frontmost_sq(Color c, Bitboard b) {
+ return c == WHITE ? msb(b) : lsb(b);
+}
#endif // #ifndef BITBOARD_H_INCLUDED