#define IS_64BIT
#endif
+#if defined(IS_64BIT) && (defined(__GNUC__) || defined(__INTEL_COMPILER))
+#define USE_BSFQ
+#endif
+
+
////
//// Includes
////
/// first_1() finds the least significant nonzero bit in a nonzero bitboard.
+/// pop_1st_bit() finds and clears the least significant nonzero bit in a
+/// nonzero bitboard.
-#if defined(IS_64BIT)
+#if defined(USE_BSFQ) // Assembly code by Heinz van Saanen
-inline Square first_1(Bitboard b) {
- return Square(BitTable[((b & -b) * 0x218a392cd3d5dbfULL) >> 58]);
+inline Square __attribute__((always_inline)) first_1(Bitboard b) {
+ Bitboard dummy;
+ __asm__("bsfq %1, %0": "=r"(dummy): "rm"(b) );
+ return (Square)(dummy);
+}
+
+inline Square __attribute__((always_inline)) pop_1st_bit(Bitboard* b) {
+ const Square s = first_1(*b);
+ *b &= ~(1ULL<<s);
+ return s;
}
-#else
+#else // if !defined(USE_BSFQ)
inline Square first_1(Bitboard b) {
b ^= (b - 1);
return Square(BitTable[(fold * 0x783a9b23) >> 26]);
}
+extern Square pop_1st_bit(Bitboard* b);
+
#endif
extern void print_bitboard(Bitboard b);
extern void init_bitboards();
-extern Square pop_1st_bit(Bitboard *b);
#endif // !defined(BITBOARD_H_INCLUDED)