#include "misc.h"
#include "pawns.h"
#include "thread.h"
+#include "timeman.h"
#include "uci.h"
#include "incbin/incbin.h"
+ material / 32
- 4 * pos.rule50_count();
- Value nnue = NNUE::evaluate(pos) * scale / 1024 + Tempo;
+ Value nnue = NNUE::evaluate(pos) * scale / 1024 + Time.tempoNNUE;
if (pos.is_chess960())
nnue += fix_FRC(pos);