]> git.sesse.net Git - stockfish/blobdiff - src/evaluate.cpp
Simplify move_importance(): take 3
[stockfish] / src / evaluate.cpp
index 6acaaad0e0eaf1cc30e2222032772f4ecf553e36..13bc515f4cfa4d7df9fb683dae637bde8b5581d1 100644 (file)
@@ -163,7 +163,6 @@ namespace {
   #undef S
 
   const Score Tempo            = make_score(24, 11);
-  const Score BishopPin        = make_score(66, 11);
   const Score RookOn7th        = make_score(11, 20);
   const Score QueenOn7th       = make_score( 3,  8);
   const Score RookOnPawn       = make_score(10, 28);
@@ -501,13 +500,6 @@ Value do_evaluate(const Position& pos) {
         if (ei.attackedBy[Them][PAWN] & s)
             score -= ThreatenedByPawn[Piece];
 
-        // Otherwise give a bonus if we are a bishop and can pin a piece or can
-        // give a discovered check through an x-ray attack.
-        else if (    Piece == BISHOP
-                 && (PseudoAttacks[Piece][pos.king_square(Them)] & s)
-                 && !more_than_one(BetweenBB[s][pos.king_square(Them)] & pos.pieces()))
-                 score += BishopPin;
-
         // Penalty for bishop with same coloured pawns
         if (Piece == BISHOP)
             score -= BishopPawns * ei.pi->pawns_on_same_color_squares(Us, s);