- } else if ( abs(eg_value(score)) <= BishopValueEg &&
- ei.pi->pawn_span(strongSide) <= 1 &&
- !pos.pawn_passed(~strongSide, pos.king_square(~strongSide))) {
+ } else if ( abs(eg_value(score)) <= BishopValueEg
+ && ei.pi->pawn_span(strongSide) <= 1
+ && !pos.pawn_passed(~strongSide, pos.king_square(~strongSide))) {
+ // Endings where weaker side can be place his king in front of the opponent's pawns are drawish.