#include "thread.h"
#include "tt.h"
#include "uci.h"
+#include "endgame.h"
#include "syzygy/tbprobe.h"
#include <grpc/grpc.h>
#include <grpc++/server_builder.h>
#include "hashprobe.h"
#include "hashprobe.grpc.pb.h"
+#include "tt.h"
using grpc::Server;
using grpc::ServerBuilder;
Bitboards::init();
Position::init();
Bitbases::init();
- Search::init();
- Pawns::init();
+ Endgames::init();
Threads.set(Options["Threads"]);
Search::clear(); // After threads are up