*/
#include <deque>
+#include <cstddef>
#include <iostream>
#include <stack>
#include <thread>
#include "bitboard.h"
-#include "endgame.h"
+#include "evaluate.h"
+#include "misc.h"
#include "position.h"
-#include "psqt.h"
#include "search.h"
-#include "syzygy/tbprobe.h"
#include "thread.h"
-#include "tt.h"
+#include "tune.h"
+#include "types.h"
#include "uci.h"
#include <grpc/grpc.h>
void HashProbeImpl::FillValue(Value value, HashProbeScore* score) {
if (abs(value) < VALUE_MATE - MAX_PLY) {
score->set_score_type(HashProbeScore::SCORE_CP);
- score->set_score_cp(value * 100 / PawnValueEg);
+ score->set_score_cp(value * 100 / UCI::NormalizeToPawnValue);
} else {
score->set_score_type(HashProbeScore::SCORE_MATE);
score->set_score_mate((value > 0 ? VALUE_MATE - value + 1 : -VALUE_MATE - value) / 2);
int main(int argc, char* argv[]) {
- std::cout << engine_info() << std::endl;
+ std::cout << engine_info() << std::endl;
- CommandLine::init(argc, argv);
- UCI::init(Options);
- Tune::init();
- PSQT::init();
- Bitboards::init();
- Position::init();
- Bitbases::init();
- Endgames::init();
- Threads.set(size_t(Options["Threads"]));
- Search::clear(); // After threads are up
- Eval::NNUE::init();
+ CommandLine::init(argc, argv);
+ UCI::init(Options);
+ Tune::init();
+ Bitboards::init();
+ Position::init();
+ Threads.set(size_t(Options["Threads"]));
+ Search::clear(); // After threads are up
+ Eval::NNUE::init();
- UCI::loop(argc, argv);
+ UCI::loop(argc, argv);
- Threads.set(0);
- return 0;
+ Threads.set(0);
+ return 0;
}