- //if (moves[i].score >= 0)
- // moves[i].score = move_promotion(m) ? QueenValueMidgame
- // : pos.midgame_value_of_piece_on(move_to(m));
+ if (moves[i].score >= 0)
+ moves[i].score = move_promotion(m) ? QueenValueMidgame
+ : pos.midgame_value_of_piece_on(move_to(m));