- // Picks and moves to the front the best move in the range [begin, end),
- // it is faster than sorting all the moves in advance when moves are few, as
- // normally are the possible captures.
- inline MoveStack* pick_best(MoveStack* begin, MoveStack* end)
+ // Picks the best move in the range (begin, end) and moves it to the front.
+ // It's faster than sorting all the moves in advance when there are few
+ // moves e.g. possible captures.
+ inline ExtMove* pick_best(ExtMove* begin, ExtMove* end)