void score_qcaptures();
Move pick_move_from_list();
int find_best_index();
+ int MovePicker::find_best_index(Bitboard* squares, int values[]);
const Position& pos;
Move ttMove, mateKiller, killer1, killer2;
Bitboard pinned, dc;
MoveStack moves[256], badCaptures[64];
+ Bitboard capSquares;\r
+ int capSqValues[64];
bool pvNode;
Depth depth;
int phaseIndex;