*/
#include <cassert>
-#include <iomanip>
#include <sstream>
-#include <stack>
#include "movegen.h"
#include "notation.h"
return MOVE_NONE;
}
-
-
-/// pretty_pv() formats human-readable search information, typically to be
-/// appended to the search log file. It uses the two helpers below to pretty
-/// format the time and score respectively.
-
-static string format(int64_t msecs) {
-
- const int MSecMinute = 1000 * 60;
- const int MSecHour = 1000 * 60 * 60;
-
- int64_t hours = msecs / MSecHour;
- int64_t minutes = (msecs % MSecHour) / MSecMinute;
- int64_t seconds = ((msecs % MSecHour) % MSecMinute) / 1000;
-
- stringstream ss;
-
- if (hours)
- ss << hours << ':';
-
- ss << setfill('0') << setw(2) << minutes << ':' << setw(2) << seconds;
-
- return ss.str();
-}
-
-static string format(Value v) {
-
- stringstream ss;
-
- if (v >= VALUE_MATE_IN_MAX_PLY)
- ss << "#" << (VALUE_MATE - v + 1) / 2;
-
- else if (v <= VALUE_MATED_IN_MAX_PLY)
- ss << "-#" << (VALUE_MATE + v) / 2;
-
- else
- ss << setprecision(2) << fixed << showpos << double(v) / PawnValueEg;
-
- return ss.str();
-}
-
-string pretty_pv(const Position& pos, int depth, Value value, int64_t msecs, Move pv[]) {
-
- const uint64_t K = 1000;
- const uint64_t M = 1000000;
-
- stringstream ss;
- ss << setw(2) << depth << setw(8) << format(value) << setw(8) << format(msecs);
-
- if (pos.nodes_searched() < M)
- ss << setw(8) << pos.nodes_searched() / 1 << " ";
-
- else if (pos.nodes_searched() < K * M)
- ss << setw(7) << pos.nodes_searched() / K << "K ";
-
- else
- ss << setw(7) << pos.nodes_searched() / M << "M ";
-
- string str = ss.str();
-
- for (Move *m = pv; *m != MOVE_NONE; m++)
- str += move_to_uci(*m, pos.is_chess960()) + ' ';
-
- return str;
-}