+/// init() initializes some tables used by evaluation. Instead of hard-coded
+/// tables, when makes sense, we prefer to calculate them with a formula to
+/// reduce independent parameters and to allow easier tuning and better insight.
+
+void init()
+{
+ static const int Seed[RANK_NB] = { 0, 6, 15, 10, 57, 75, 135, 258 };
+
+ for (int opposed = 0; opposed <= 1; ++opposed)
+ for (int phalanx = 0; phalanx <= 1; ++phalanx)
+ for (Rank r = RANK_2; r < RANK_8; ++r)
+ {
+ int bonus = Seed[r] + (phalanx ? (Seed[r + 1] - Seed[r]) / 2 : 0);
+ Connected[opposed][phalanx][r] = make_score(bonus / 2, bonus >> opposed);
+ }
+}
+
+