S(34,68), S(83,166), S(0, 0), S( 0, 0) };
// Bonus for file distance of the two outermost pawns
- const Score PawnsFileSpan = S(0, 10);
+ const Score PawnsFileSpan = S(0, 15);
// Weakness of our pawn shelter in front of the king indexed by [rank]
const Value ShelterWeakness[RANK_NB] =