// which could become passed after one or two pawn pushes when are
// not attacked more times than defended.
if ( !(stoppers ^ lever ^ leverPush)
- && popcount(support) >= popcount(lever) - 1
+ && (support || !more_than_one(lever))
&& popcount(phalanx) >= popcount(leverPush))
e->passedPawns[Us] |= s;
e->key = key;
e->scores[WHITE] = evaluate<WHITE>(pos, e);
e->scores[BLACK] = evaluate<BLACK>(pos, e);
- e->asymmetry = popcount( (e->passedPawns[WHITE] | e->passedPawns[BLACK])
- | (e->semiopenFiles[WHITE] ^ e->semiopenFiles[BLACK]));
+ e->passedCount= popcount(e->passedPawns[WHITE] | e->passedPawns[BLACK]);
return e;
}