// Flag the pawn
opposed = theirPawns & forward_file_bb(Us, s);
- stoppers = theirPawns & passed_pawn_mask(Us, s);
+ stoppers = theirPawns & passed_pawn_span(Us, s);
lever = theirPawns & PawnAttacks[Us][s];
leverPush = theirPawns & PawnAttacks[Us][s + Up];
doubled = ourPawns & (s - Up);
// which could become passed after one or two pawn pushes when are
// not attacked more times than defended.
if ( !(stoppers ^ lever ^ leverPush)
- && popcount(support) >= popcount(lever) - 1
- && popcount(phalanx) >= popcount(leverPush))
+ && (support || !more_than_one(lever))
+ && popcount(phalanx) >= popcount(leverPush))
e->passedPawns[Us] |= s;
else if ( stoppers == SquareBB[s + Up]
e->key = key;
e->scores[WHITE] = evaluate<WHITE>(pos, e);
e->scores[BLACK] = evaluate<BLACK>(pos, e);
- e->asymmetry = popcount( (e->passedPawns[WHITE] | e->passedPawns[BLACK])
- | (e->semiopenFiles[WHITE] ^ e->semiopenFiles[BLACK]));
+ e->passedCount= popcount(e->passedPawns[WHITE] | e->passedPawns[BLACK]);
return e;
}