// not attacked more times than defended.
if ( !(stoppers ^ lever ^ leverPush)
&& popcount(support) >= popcount(lever) - 1
- && popcount(phalanx) >= popcount(leverPush))
+ && popcount(phalanx) >= popcount(leverPush))
e->passedPawns[Us] |= s;
else if ( stoppers == SquareBB[s + Up]