/// king) pieces for the given color. Or, when template parameter FindPinned is
/// false, the function return the pieces of the given color candidate for a
/// discovery check against the enemy king.
-
template<bool FindPinned>
Bitboard Position::hidden_checkers() const {
return result;
}
+// Explicit template instantiations
+template Bitboard Position::hidden_checkers<true>() const;
+template Bitboard Position::hidden_checkers<false>() const;
-/// Position:pinned_pieces() returns a bitboard of all pinned (against the
-/// king) pieces for the side to move.
-
-Bitboard Position::pinned_pieces() const {
-
- return hidden_checkers<true>();
-}
-
-
-/// Position:discovered_check_candidates() returns a bitboard containing all
-/// pieces for the side to move which are candidates for giving a discovered
-/// check.
-
-Bitboard Position::discovered_check_candidates() const {
-
- return hidden_checkers<false>();
-}
/// Position::attackers_to() computes a bitboard of all pieces which attacks a
/// given square. Slider attacks use occ bitboard as occupancy.
| (attacks_from<KING>(s) & pieces(KING));
}
+
/// Position::attacks_from() computes a bitboard of all attacks of a given piece
/// put in a given square. Slider attacks use occ bitboard as occupancy.
/// Position::move_is_legal() takes a random move and tests whether the move
-/// is legal. This version is not very fast and should be used only
-/// in non time-critical paths.
+/// is legal. This version is not very fast and should be used only in non
+/// time-critical paths.
bool Position::move_is_legal(const Move m) const {