&& !pos.can_castle(ANY_CASTLING))
{
StateInfo st;
+ ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize);
+
Position p;
p.set(pos.fen(), pos.is_chess960(), &st, pos.this_thread());
Tablebases::ProbeState s1, s2;
chess960 = isChess960;
thisThread = th;
set_state(st);
+ st->accumulator.state[WHITE] = Eval::NNUE::INIT;
+ st->accumulator.state[BLACK] = Eval::NNUE::INIT;
assert(pos_is_ok());
++st->pliesFromNull;
// Used by NNUE
- st->accumulator.computed_accumulation = false;
- st->accumulator.computed_score = false;
+ st->accumulator.state[WHITE] = Eval::NNUE::EMPTY;
+ st->accumulator.state[BLACK] = Eval::NNUE::EMPTY;
auto& dp = st->dirtyPiece;
dp.dirty_num = 1;
assert(!checkers());
assert(&newSt != st);
- if (Eval::useNNUE)
- {
- std::memcpy(&newSt, st, sizeof(StateInfo));
- st->accumulator.computed_score = false;
- }
- else
- std::memcpy(&newSt, st, offsetof(StateInfo, accumulator));
+ std::memcpy(&newSt, st, offsetof(StateInfo, accumulator));
newSt.previous = st;
st = &newSt;
+ st->dirtyPiece.dirty_num = 0;
+ st->dirtyPiece.piece[0] = NO_PIECE; // Avoid checks in UpdateAccumulator()
+ st->accumulator.state[WHITE] = Eval::NNUE::EMPTY;
+ st->accumulator.state[BLACK] = Eval::NNUE::EMPTY;
+
if (st->epSquare != SQ_NONE)
{
st->key ^= Zobrist::enpassant[file_of(st->epSquare)];
assert(0 && "pos_is_ok: Bitboards");
StateInfo si = *st;
+ ASSERT_ALIGNED(&si, Eval::NNUE::kCacheLineSize);
+
set_state(&si);
if (std::memcmp(&si, st, sizeof(StateInfo)))
assert(0 && "pos_is_ok: State");