bool think(Position& pos, const SearchLimits& limits, Move searchMoves[]) {
- static Book book;
+ static Book book; // Define static to initialize the PRNG only once
// Initialize global search-related variables
StopOnPonderhit = StopRequest = QuitRequest = AspirationFailLow = false;
Piece p1, p2;
Square ksq;
- assert(m1 && move_is_ok(m1));
- assert(m2 && move_is_ok(m2));
+ assert(move_is_ok(m1));
+ assert(move_is_ok(m2));
// Case 1: The moving piece is the same in both moves
f2 = move_from(m2);
bool connected_threat(const Position& pos, Move m, Move threat) {
assert(move_is_ok(m));
- assert(threat && move_is_ok(threat));
+ assert(move_is_ok(threat));
assert(!pos.move_is_capture_or_promotion(m));
assert(!pos.move_is_passed_pawn_push(m));