SignalsType Signals;
LimitsType Limits;
- StateStackPtr SetupStates;
}
namespace Tablebases {
void Search::init() {
- const bool PV=true;
-
for (int imp = 0; imp <= 1; ++imp)
for (int d = 1; d < 64; ++d)
for (int mc = 1; mc < 64; ++mc)
if (r < 0.80)
continue;
- Reductions[!PV][imp][d][mc] = int(std::round(r)) * ONE_PLY;
- Reductions[PV][imp][d][mc] = std::max(Reductions[!PV][imp][d][mc] - ONE_PLY, DEPTH_ZERO);
-
+ Reductions[NonPV][imp][d][mc] = int(std::round(r)) * ONE_PLY;
+ Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - ONE_PLY, DEPTH_ZERO);
+
// Increase reduction for non-PV nodes when eval is not improving
- if (!imp && Reductions[!PV][imp][d][mc] >= 2 * ONE_PLY)
- Reductions[!PV][imp][d][mc] += ONE_PLY;
+ if (!imp && Reductions[NonPV][imp][d][mc] >= 2 * ONE_PLY)
+ Reductions[NonPV][imp][d][mc] += ONE_PLY;
}
for (int d = 0; d < 16; ++d)
}
for (Thread* th : Threads)
- {
- th->maxPly = 0;
- th->rootDepth = DEPTH_ZERO;
if (th != this)
- {
- th->rootPos = Position(rootPos, th);
- th->rootMoves = rootMoves;
th->start_searching();
- }
- }
Thread::search(); // Let's start searching!
}
Thread* bestThread = this;
if ( !this->easyMovePlayed
&& Options["MultiPV"] == 1
- && !Skill(Options["Skill Level"]).enabled())
+ && !Skill(Options["Skill Level"]).enabled()
+ && rootMoves[0].pv[0] != MOVE_NONE)
{
for (Thread* th : Threads)
if ( th->completedDepth > bestThread->completedDepth
}
- // update_stats() updates killers, history, countermove and countermove
- // history when a new quiet best move is found.
+ // update_stats() updates killers, history, countermove and countermove plus
+ // follow-up move history when a new quiet best move is found.
void update_stats(const Position& pos, Stack* ss, Move move,
Depth depth, Move* quiets, int quietsCnt) {
Move Skill::pick_best(size_t multiPV) {
- const Search::RootMoveVector& rootMoves = Threads.main()->rootMoves;
+ const RootMoves& rootMoves = Threads.main()->rootMoves;
static PRNG rng(now()); // PRNG sequence should be non-deterministic
// RootMoves are already sorted by score in descending order
std::stringstream ss;
int elapsed = Time.elapsed() + 1;
- const Search::RootMoveVector& rootMoves = pos.this_thread()->rootMoves;
+ const RootMoves& rootMoves = pos.this_thread()->rootMoves;
size_t PVIdx = pos.this_thread()->PVIdx;
size_t multiPV = std::min((size_t)Options["MultiPV"], rootMoves.size());
uint64_t nodes_searched = Threads.nodes_searched();