}
// Set up the improving flag, which is true if current static evaluation is
- // bigger than the previous static evaluation at our turn (if we were in
- // check at our previous move we look at static evaluaion at move prior to it
+ // bigger than the previous static evaluation at our turn (if we were in
+ // check at our previous move we look at static evaluation at move prior to it
// and if we were in check at move prior to it flag is set to true) and is
// false otherwise. The improving flag is used in various pruning heuristics.
improving = (ss-2)->staticEval != VALUE_NONE ? ss->staticEval > (ss-2)->staticEval