]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Remove offset in thread redistribution scheme.
[stockfish] / src / search.cpp
index 997cfd3b6a32c20ecbbb493dbb1e1cba8f87f536..7cb53fbf32064a53ff69cd97e774c56233dcd32e 100644 (file)
@@ -331,7 +331,7 @@ void Thread::search() {
       if (idx > 0)
       {
           int i = (idx - 1) % 20;
       if (idx > 0)
       {
           int i = (idx - 1) % 20;
-          if (((rootDepth / ONE_PLY + rootPos.game_ply() + SkipPhase[i]) / SkipSize[i]) % 2)
+          if (((rootDepth / ONE_PLY + SkipPhase[i]) / SkipSize[i]) % 2)
               continue;  // Retry with an incremented rootDepth
       }
 
               continue;  // Retry with an incremented rootDepth
       }
 
@@ -670,7 +670,7 @@ namespace {
                 {
                     tte->save(posKey, value_to_tt(value, ss->ply), b,
                               std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY),
                 {
                     tte->save(posKey, value_to_tt(value, ss->ply), b,
                               std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY),
-                              MOVE_NONE, VALUE_NONE, TT.generation());
+                              MOVE_NONE, VALUE_NONE);
 
                     return value;
                 }
 
                     return value;
                 }
@@ -711,7 +711,7 @@ namespace {
                                          : -(ss-1)->staticEval + 2 * Eval::Tempo;
 
         tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE,
                                          : -(ss-1)->staticEval + 2 * Eval::Tempo;
 
         tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE,
-                  ss->staticEval, TT.generation());
+                  ss->staticEval);
     }
 
     // Step 7. Razoring (~2 Elo)
     }
 
     // Step 7. Razoring (~2 Elo)
@@ -1155,8 +1155,8 @@ moves_loop: // When in check, search starts from here
         if (!pos.capture_or_promotion(bestMove))
             update_quiet_stats(pos, ss, bestMove, quietsSearched, quietCount,
                                stat_bonus(depth + (bestValue > beta + PawnValueMg ? ONE_PLY : DEPTH_ZERO)));
         if (!pos.capture_or_promotion(bestMove))
             update_quiet_stats(pos, ss, bestMove, quietsSearched, quietCount,
                                stat_bonus(depth + (bestValue > beta + PawnValueMg ? ONE_PLY : DEPTH_ZERO)));
-        else
-            update_capture_stats(pos, bestMove, capturesSearched, captureCount, stat_bonus(depth + ONE_PLY));
+
+        update_capture_stats(pos, bestMove, capturesSearched, captureCount, stat_bonus(depth + ONE_PLY));
 
         // Extra penalty for a quiet TT move in previous ply when it gets refuted
         if ((ss-1)->moveCount == 1 && !pos.captured_piece())
 
         // Extra penalty for a quiet TT move in previous ply when it gets refuted
         if ((ss-1)->moveCount == 1 && !pos.captured_piece())
@@ -1175,7 +1175,7 @@ moves_loop: // When in check, search starts from here
         tte->save(posKey, value_to_tt(bestValue, ss->ply),
                   bestValue >= beta ? BOUND_LOWER :
                   PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
         tte->save(posKey, value_to_tt(bestValue, ss->ply),
                   bestValue >= beta ? BOUND_LOWER :
                   PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
-                  depth, bestMove, ss->staticEval, TT.generation());
+                  depth, bestMove, ss->staticEval);
 
     assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
 
 
     assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
 
@@ -1272,7 +1272,7 @@ moves_loop: // When in check, search starts from here
         {
             if (!ttHit)
                 tte->save(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER,
         {
             if (!ttHit)
                 tte->save(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER,
-                          DEPTH_NONE, MOVE_NONE, ss->staticEval, TT.generation());
+                          DEPTH_NONE, MOVE_NONE, ss->staticEval);
 
             return bestValue;
         }
 
             return bestValue;
         }
@@ -1371,7 +1371,7 @@ moves_loop: // When in check, search starts from here
               else // Fail high
               {
                   tte->save(posKey, value_to_tt(value, ss->ply), BOUND_LOWER,
               else // Fail high
               {
                   tte->save(posKey, value_to_tt(value, ss->ply), BOUND_LOWER,
-                            ttDepth, move, ss->staticEval, TT.generation());
+                            ttDepth, move, ss->staticEval);
 
                   return value;
               }
 
                   return value;
               }
@@ -1386,7 +1386,7 @@ moves_loop: // When in check, search starts from here
 
     tte->save(posKey, value_to_tt(bestValue, ss->ply),
               PvNode && bestValue > oldAlpha ? BOUND_EXACT : BOUND_UPPER,
 
     tte->save(posKey, value_to_tt(bestValue, ss->ply),
               PvNode && bestValue > oldAlpha ? BOUND_EXACT : BOUND_UPPER,
-              ttDepth, bestMove, ss->staticEval, TT.generation());
+              ttDepth, bestMove, ss->staticEval);
 
     assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
 
 
     assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
 
@@ -1448,7 +1448,9 @@ moves_loop: // When in check, search starts from here
       CapturePieceToHistory& captureHistory =  pos.this_thread()->captureHistory;
       Piece moved_piece = pos.moved_piece(move);
       PieceType captured = type_of(pos.piece_on(to_sq(move)));
       CapturePieceToHistory& captureHistory =  pos.this_thread()->captureHistory;
       Piece moved_piece = pos.moved_piece(move);
       PieceType captured = type_of(pos.piece_on(to_sq(move)));
-      captureHistory[moved_piece][to_sq(move)][captured] << bonus;
+
+      if (pos.capture_or_promotion(move))
+          captureHistory[moved_piece][to_sq(move)][captured] << bonus;
 
       // Decrease all the other played capture moves
       for (int i = 0; i < captureCnt; ++i)
 
       // Decrease all the other played capture moves
       for (int i = 0; i < captureCnt; ++i)