if (!pos.capture_or_promotion(ttMove))
update_quiet_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth));
- // Extra penalty for a quiet TT or main killer move in previous ply when it gets refuted
- if ( ((ss-1)->moveCount == 1 || (ss-1)->currentMove == (ss-1)->killers[0])
- && !pos.captured_piece())
+ // Extra penalty for early quiet moves of the previous ply
+ if ((ss-1)->moveCount <= 2 && !pos.captured_piece())
update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY));
}
// Penalty for a quiet ttMove that fails low
else if (type_of(move) == CASTLING)
extension = ONE_PLY;
+ // Passed pawn extension
+ else if ( move == ss->killers[0]
+ && pos.advanced_pawn_push(move)
+ && pos.pawn_passed(us, to_sq(move)))
+ extension = ONE_PLY;
+
// Calculate new depth for this move
newDepth = depth - ONE_PLY + extension;
Thread* thisThread = pos.this_thread();
(ss+1)->ply = ss->ply + 1;
- ss->currentMove = bestMove = MOVE_NONE;
- ss->continuationHistory = &thisThread->continuationHistory[NO_PIECE][0];
+ bestMove = MOVE_NONE;
inCheck = pos.checkers();
moveCount = 0;