|| ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha
|| cutNode
|| (!PvNode && !formerPv && captureHistory[movedPiece][to_sq(move)][type_of(pos.captured_piece())] < 3678)
- || thisThread->ttHitAverage < 432 * TtHitAverageResolution * TtHitAverageWindow / 1024))
+ || thisThread->ttHitAverage < 432 * TtHitAverageResolution * TtHitAverageWindow / 1024)
+ && (!PvNode || ss->ply > 1 || thisThread->id() % 4 != 3))
{
Depth r = reduction(improving, depth, moveCount);