Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - 1, 0);
// Increase reduction for non-PV nodes when eval is not improving
- if (!imp && Reductions[NonPV][imp][d][mc] >= 2)
+ if (!imp && r > 1.0)
Reductions[NonPV][imp][d][mc]++;
}
// Reset aspiration window starting size
if (rootDepth >= 5 * ONE_PLY)
{
+ Value previousScore = rootMoves[PVIdx].previousScore;
delta = Value(18);
- alpha = std::max(rootMoves[PVIdx].previousScore - delta,-VALUE_INFINITE);
- beta = std::min(rootMoves[PVIdx].previousScore + delta, VALUE_INFINITE);
+ alpha = std::max(previousScore - delta,-VALUE_INFINITE);
+ beta = std::min(previousScore + delta, VALUE_INFINITE);
ct = Options["Contempt"] * PawnValueEg / 100; // From centipawns
- // Adjust contempt based on current bestValue (dynamic contempt)
- ct += int(std::round(48 * atan(float(bestValue) / 128)));
+ // Adjust contempt based on root move's previousScore (dynamic contempt)
+ ct += int(std::round(48 * atan(float(previousScore) / 128)));
Eval::Contempt = (us == WHITE ? make_score(ct, ct / 2)
: -make_score(ct, ct / 2));
static TimePoint lastInfoTime = now();
- int elapsed = Time.elapsed();
+ TimePoint elapsed = Time.elapsed();
TimePoint tick = Limits.startTime + elapsed;
if (tick - lastInfoTime >= 1000)
string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) {
std::stringstream ss;
- int elapsed = Time.elapsed() + 1;
+ TimePoint elapsed = Time.elapsed() + 1;
const RootMoves& rootMoves = pos.this_thread()->rootMoves;
size_t PVIdx = pos.this_thread()->PVIdx;
size_t multiPV = std::min((size_t)Options["MultiPV"], rootMoves.size());