]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Use average complexity for time management
[stockfish] / src / search.cpp
index c81496d17a35aa6a00374c9ec9be9115ea720c49..c9d5da64c2f8efa0e6602f3c6f2cc28cafeb038a 100644 (file)
@@ -329,6 +329,7 @@ void Thread::search() {
 
   doubleExtensionAverage[WHITE].set(0, 100);  // initialize the running average at 0%
   doubleExtensionAverage[BLACK].set(0, 100);  // initialize the running average at 0%
+  complexityAverage.set(232, 1);
 
   nodesLastExplosive = nodes;
   nodesLastNormal    = nodes;
@@ -496,7 +497,10 @@ void Thread::search() {
           double reduction = (1.47 + mainThread->previousTimeReduction) / (2.32 * timeReduction);
           double bestMoveInstability = 1.073 + std::max(1.0, 2.25 - 9.9 / rootDepth)
                                               * totBestMoveChanges / Threads.size();
-          double totalTime = Time.optimum() * fallingEval * reduction * bestMoveInstability;
+          int complexity = mainThread->complexityAverage.value();
+          double complexPosition = std::clamp(1.0 + (complexity - 232) / 1750.0, 0.5, 1.5);
+
+          double totalTime = Time.optimum() * fallingEval * reduction * bestMoveInstability * complexPosition;
 
           // Cap used time in case of a single legal move for a better viewer experience in tournaments
           // yielding correct scores and sufficiently fast moves.
@@ -806,6 +810,8 @@ namespace {
     improving = improvement > 0;
     complexity = abs(ss->staticEval - (us == WHITE ? eg_value(pos.psq_score()) : -eg_value(pos.psq_score())));
 
+    thisThread->complexityAverage.update(complexity);
+
     // Step 7. Futility pruning: child node (~25 Elo).
     // The depth condition is important for mate finding.
     if (   !ss->ttPv