- update_quiet_stats(pos, ss, bestMove, quietsSearched, quietCount,
- stat_bonus(depth + (bestValue > beta + PawnValueMg ? ONE_PLY : DEPTH_ZERO)));
+ update_quiet_stats(pos, ss, bestMove, quietsSearched, quietCount,
+ stat_bonus(depth + (bestValue > beta + PawnValueMg ? ONE_PLY : DEPTH_ZERO)));