]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Adjust history threshold for quiet moves futility pruning
[stockfish] / src / search.cpp
index 3b3c0f2aeb0deb9f84b19782468669054c943970..f5887f3fda78fc1f6d879008b09d5f0e1ff5df8b 100644 (file)
@@ -236,14 +236,8 @@ void MainThread::search() {
   }
   else
   {
-      for (Thread* th : Threads)
-      {
-          th->bestMoveChanges = 0;
-          if (th != this)
-              th->start_searching();
-      }
-
-      Thread::search(); // Let's start searching!
+      Threads.start_searching(); // start non-main threads
+      Thread::search();          // main thread start searching
   }
 
   // When we reach the maximum depth, we can arrive here without a raise of
@@ -260,9 +254,7 @@ void MainThread::search() {
   Threads.stop = true;
 
   // Wait until all threads have finished
-  for (Thread* th : Threads)
-      if (th != this)
-          th->wait_for_search_finished();
+  Threads.wait_for_search_finished();
 
   // When playing in 'nodes as time' mode, subtract the searched nodes from
   // the available ones before exiting.
@@ -271,37 +263,11 @@ void MainThread::search() {
 
   Thread* bestThread = this;
 
-  // Check if there are threads with a better score than main thread
-  if (    int(Options["MultiPV"]) == 1
-      && !Limits.depth
-      && !(Skill(Options["Skill Level"]).enabled() || int(Options["UCI_LimitStrength"]))
-      &&  rootMoves[0].pv[0] != MOVE_NONE)
-  {
-      std::map<Move, int64_t> votes;
-      Value minScore = this->rootMoves[0].score;
-
-      // Find minimum score
-      for (Thread* th: Threads)
-          minScore = std::min(minScore, th->rootMoves[0].score);
-
-      // Vote according to score and depth, and select the best thread
-      for (Thread* th : Threads)
-      {
-          votes[th->rootMoves[0].pv[0]] +=
-              (th->rootMoves[0].score - minScore + 14) * int(th->completedDepth);
-
-          if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
-          {
-              // Make sure we pick the shortest mate / TB conversion or stave off mate the longest
-              if (th->rootMoves[0].score > bestThread->rootMoves[0].score)
-                  bestThread = th;
-          }
-          else if (   th->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY
-                   || (   th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
-                       && votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]))
-              bestThread = th;
-      }
-  }
+  if (int(Options["MultiPV"]) == 1 &&
+      !Limits.depth &&
+      !(Skill(Options["Skill Level"]).enabled() || int(Options["UCI_LimitStrength"])) &&
+      rootMoves[0].pv[0] != MOVE_NONE)
+      bestThread = Threads.get_best_thread();
 
   bestPreviousScore = bestThread->rootMoves[0].score;
 
@@ -556,9 +522,11 @@ void Thread::search() {
           }
           double bestMoveInstability = 1 + totBestMoveChanges / Threads.size();
 
-          // Stop the search if we have only one legal move, or if available time elapsed
-          if (   rootMoves.size() == 1
-              || Time.elapsed() > Time.optimum() * fallingEval * reduction * bestMoveInstability)
+          double totalTime = rootMoves.size() == 1 ? 0 :
+                             Time.optimum() * fallingEval * reduction * bestMoveInstability;
+
+          // Stop the search if we have exceeded the totalTime, at least 1ms search.
+          if (Time.elapsed() > totalTime)
           {
               // If we are allowed to ponder do not stop the search now but
               // keep pondering until the GUI sends "ponderhit" or "stop".
@@ -569,7 +537,7 @@ void Thread::search() {
           }
           else if (   Threads.increaseDepth
                    && !mainThread->ponder
-                   && Time.elapsed() > Time.optimum() * fallingEval * reduction * bestMoveInstability * 0.6)
+                   && Time.elapsed() > totalTime * 0.6)
                    Threads.increaseDepth = false;
           else
                    Threads.increaseDepth = true;
@@ -630,7 +598,8 @@ namespace {
     Depth extension, newDepth;
     Value bestValue, value, ttValue, eval, maxValue;
     bool ttHit, ttPv, formerPv, givesCheck, improving, didLMR, priorCapture;
-    bool captureOrPromotion, doFullDepthSearch, moveCountPruning, ttCapture, singularLMR;
+    bool captureOrPromotion, doFullDepthSearch, moveCountPruning,
+         ttCapture, singularQuietLMR;
     Piece movedPiece;
     int moveCount, captureCount, quietCount;
 
@@ -968,10 +937,10 @@ moves_loop: // When in check, search starts from here
                                       contHist,
                                       countermove,
                                       ss->killers,
-                                      depth > 12 ? ss->ply : MAX_PLY);
+                                      ss->ply);
 
     value = bestValue;
-    singularLMR = moveCountPruning = false;
+    singularQuietLMR = moveCountPruning = false;
     ttCapture = ttMove && pos.capture_or_promotion(ttMove);
 
     // Mark this node as being searched
@@ -1037,7 +1006,8 @@ moves_loop: // When in check, search starts from here
                   && ss->staticEval + 235 + 172 * lmrDepth <= alpha
                   &&  (*contHist[0])[movedPiece][to_sq(move)]
                     + (*contHist[1])[movedPiece][to_sq(move)]
-                    + (*contHist[3])[movedPiece][to_sq(move)] < 27400)
+                    + (*contHist[3])[movedPiece][to_sq(move)]
+                    + (*contHist[5])[movedPiece][to_sq(move)] / 2 < 31400)
                   continue;
 
               // Prune moves with negative SEE (~20 Elo)
@@ -1055,6 +1025,7 @@ moves_loop: // When in check, search starts from here
               // Futility pruning for captures
               if (   !givesCheck
                   && lmrDepth < 6
+                  && !(PvNode && abs(bestValue) < 2)
                   && !ss->inCheck
                   && ss->staticEval + 270 + 384 * lmrDepth + PieceValue[MG][type_of(pos.piece_on(to_sq(move)))] <= alpha)
                   continue;
@@ -1091,7 +1062,7 @@ moves_loop: // When in check, search starts from here
           if (value < singularBeta)
           {
               extension = 1;
-              singularLMR = true;
+              singularQuietLMR = !ttCapture;
           }
 
           // Multi-cut pruning
@@ -1197,7 +1168,7 @@ moves_loop: // When in check, search starts from here
               r--;
 
           // Decrease reduction if ttMove has been singularly extended (~3 Elo)
-          if (singularLMR)
+          if (singularQuietLMR)
               r -= 1 + formerPv;
 
           if (!captureOrPromotion)