#include <stack>
#include <vector>
+#include "evaluate.h"
#include "misc.h"
#include "position.h"
#include "types.h"
Value staticEval;
Value evalMargin;
int skipNullMove;
+ int futilityMoveCount;
+ Eval::Info ei;
};
};
typedef std::auto_ptr<std::stack<StateInfo> > StateStackPtr;
-typedef std::auto_ptr<std::vector<Move> > MovesVectPtr;
extern volatile SignalsType Signals;
extern LimitsType Limits;
extern Color RootColor;
extern Time::point SearchTime;
extern StateStackPtr SetupStates;
-extern MovesVectPtr SetupMoves;
extern void init();
extern size_t perft(Position& pos, Depth depth);