//// Includes
////
+#include <cstring>
+
#include "lock.h"
#include "movepick.h"
#include "position.h"
volatile int activeSplitPoints;
uint64_t nodes;
uint64_t betaCutOffs[2];
- bool failHighPly1;
volatile bool stop;
volatile bool running;
volatile bool idle;
+ volatile bool sleeping;
volatile bool workIsWaiting;
- volatile bool printCurrentLine;
+ volatile bool printCurrentLineRequest;
unsigned char pad[64]; // set some distance among local data for each thread
};