Pawns::Table pawnsTable;
Material::Table materialTable;
Endgames endgames;
- size_t PVIdx;
- int selDepth, nmp_ply, nmp_odd;
+ size_t PVIdx, PVLast;
+ int selDepth, nmp_min_ply;
+ Color nmp_color;
std::atomic<uint64_t> nodes, tbHits;
Position rootPos;