//// Includes
////
+#include <cstring>
+
#include "lock.h"
#include "movepick.h"
#include "position.h"
//// Constants and variables
////
-const int THREAD_MAX = 8;
+const int MAX_THREADS = 8;
const int ACTIVE_SPLIT_POINTS_MAX = 8;
struct SplitPoint {
SplitPoint *parent;
const Position* pos;
- SearchStack sstack[THREAD_MAX][PLY_MAX_PLUS_2];
+ SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2];
SearchStack *parentSstack;
int ply;
Depth depth;
volatile Value alpha, beta, bestValue;
Value futilityValue;
bool pvNode;
- int master, slaves[THREAD_MAX];
+ int master, slaves[MAX_THREADS];
Lock lock;
MovePicker *mp;
volatile int moves;
volatile int activeSplitPoints;
uint64_t nodes;
uint64_t betaCutOffs[2];
- volatile bool stop;
+ volatile bool stopRequest;
volatile bool running;
volatile bool idle;
+ volatile bool sleeping;
volatile bool workIsWaiting;
- volatile bool printCurrentLine;
+ volatile bool printCurrentLineRequest;
unsigned char pad[64]; // set some distance among local data for each thread
};