typedef uint64_t Key;
typedef uint64_t Bitboard;
-const int MAX_MOVES = 256;
-const int MAX_PLY = 120;
-const int MAX_PLY_PLUS_6 = MAX_PLY + 6;
+const int MAX_MOVES = 256;
+const int MAX_PLY = 128;
/// A move needs 16 bits to be stored
///
RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB
};
+template <typename T> inline T dist(T x, T y) { return x < y ? y - x : x - y; }
/// The Score enum stores a middlegame and an endgame value in a single integer
/// (enum). The least significant 16 bits are used to store the endgame value