DEPTH_QS_NO_CHECKS = -1,
DEPTH_QS_RECAPTURES = -5,
- DEPTH_NONE = -6
+ DEPTH_NONE = -6,
+ DEPTH_MAX = MAX_PLY
};
enum Square {
}
inline bool is_ok(Move m) {
- return from_sq(m) != to_sq(m); // Catches also MOVE_NULL and MOVE_NONE
+ return from_sq(m) != to_sq(m); // Catch also MOVE_NULL and MOVE_NONE
}
#endif // #ifndef TYPES_H_INCLUDED