constexpr Score ThreatByKing = S( 24, 89);
constexpr Score ThreatByPawnPush = S( 48, 39);
constexpr Score ThreatBySafePawn = S(173, 94);
- constexpr Score TrappedRook = S( 47, 4);
+ constexpr Score TrappedRook = S( 52, 10);
constexpr Score WeakQueen = S( 49, 15);
#undef S
{ S(-2,-75), S(-2,-52), S( 1,-43), S(-2,-36) }
},
{ // King
- { S(271, 1), S(327, 45), S(270, 85), S(192, 76) },
- { S(278, 53), S(303,100), S(230,133), S(174,135) },
+ { S(271, 1), S(327, 45), S(271, 85), S(198, 76) },
+ { S(278, 53), S(303,100), S(234,133), S(179,135) },
{ S(195, 88), S(258,130), S(169,169), S(120,175) },
{ S(164,103), S(190,156), S(138,172), S( 98,172) },
{ S(154, 96), S(179,166), S(105,199), S( 70,199) },