Use the assert which ensures that beta == alpha+1 at PVNodes
to simplify a little bit the conditions further down in the code.
passed STC:
LLR: 2.95 (-2.94,2.94) <-1.75,0.25>
Total: 56160 W: 14370 L: 14173 D: 27617
Ptnml(0-2): 210, 6192, 15076, 6395, 207
https://tests.stockfishchess.org/tests/view/
64bc769cdc56e1650abb2e26
closes https://tests.stockfishchess.org/tests/view/
64bc769cdc56e1650abb2e26
No functional change
return bestValue;
}
- if (PvNode && bestValue > alpha)
+ if (bestValue > alpha)
alpha = bestValue;
futilityBase = bestValue + 200;
if (PvNode) // Update pv even in fail-high case
update_pv(ss->pv, move, (ss+1)->pv);
- if (PvNode && value < beta) // Update alpha here!
+ if (value < beta) // Update alpha here!
alpha = value;
else
break; // Fail high