+ Move ponderMove = MOVE_NONE;
+ Move bestMove = id_loop(pos, searchMoves, &ponderMove);
+
+ // Print final search statistics
+ cout << "info nodes " << pos.nodes_searched()
+ << " nps " << nps(pos)
+ << " time " << current_search_time() << endl;
+
+ // If we are pondering or in infinite search, we shouldn't print the
+ // best move before we are told to do so.
+ if (!AbortSearch && (PonderSearch || InfiniteSearch))
+ wait_for_stop_or_ponderhit();
+
+ // Could be both MOVE_NONE when searching on a stalemate position
+ cout << "bestmove " << bestMove << " ponder " << ponderMove << endl;
+
+ if (UseLogFile)
+ {
+ if (dbg_show_mean)
+ dbg_print_mean(LogFile);
+
+ if (dbg_show_hit_rate)
+ dbg_print_hit_rate(LogFile);
+
+ LogFile << "\nNodes: " << pos.nodes_searched()
+ << "\nNodes/second: " << nps(pos)
+ << "\nBest move: " << move_to_san(pos, bestMove);
+
+ StateInfo st;
+ pos.do_move(bestMove, st);
+ LogFile << "\nPonder move: "
+ << move_to_san(pos, ponderMove) // Works also with MOVE_NONE
+ << endl;
+ }