//
// Values modified by Joona Kiiski
const Score WeightsInternal[] = {
- S(252, 344), S(216, 266), S(46, 0), S(247, 0), S(259, 0)
+ S(289, 344), S(221, 273), S(46, 0), S(271, 0), S(307, 0)
};
// MobilityBonus[PieceType][attacked] contains mobility bonuses for middle and
o["Book File"] = Option("book.bin");
o["Best Book Move"] = Option(false);
o["Contempt Factor"] = Option(0, -50, 50);
- o["Mobility (Middle Game)"] = Option(115, 0, 200, on_eval);
+ o["Mobility (Middle Game)"] = Option(100, 0, 200, on_eval);
o["Mobility (Endgame)"] = Option(100, 0, 200, on_eval);
- o["Passed Pawns (Middle Game)"] = Option(103, 0, 200, on_eval);
- o["Passed Pawns (Endgame)"] = Option(103, 0, 200, on_eval);
+ o["Passed Pawns (Middle Game)"] = Option(100, 0, 200, on_eval);
+ o["Passed Pawns (Endgame)"] = Option(100, 0, 200, on_eval);
o["Space"] = Option(100, 0, 200, on_eval);
- o["Aggressiveness"] = Option(119, 0, 200, on_eval);
- o["Cowardice"] = Option(110, 0, 200, on_eval);
+ o["Aggressiveness"] = Option(100, 0, 200, on_eval);
+ o["Cowardice"] = Option(100, 0, 200, on_eval);
o["Min Split Depth"] = Option(msd, 4, 12, on_threads);
o["Max Threads per Split Point"] = Option(5, 4, 8, on_threads);
o["Threads"] = Option(cpus, 1, MAX_THREADS, on_threads);