#include <iostream>
#include <sstream>
+#include "bitcount.h"
#include "book.h"
#include "evaluate.h"
#include "history.h"
/// Variables initialized by UCI options
+ // Adjustable playing strength
+ int Slowdown = 0;
+ const int SlowdownArray[32] = {
+ 19, 41, 70, 110, 160, 230, 320, 430, 570, 756, 1000, 1300, 1690, 2197,
+ 2834, 3600, 4573, 5809, 7700, 9863, 12633, 16181, 20726, 26584, 34005,
+ 43557, 55792, 71463, 91536, 117247, 150180, 192363
+ };
+ int Strength;
+ const int MaxStrength = 25;
+
// Minimum number of full depth (i.e. non-reduced) moves at PV and non-PV nodes
int LMRPVMoves, LMRNonPVMoves; // heavy SMP read access for the latter
Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
void sp_search(SplitPoint* sp, int threadID);
void sp_search_pv(SplitPoint* sp, int threadID);
- void init_node(SearchStack ss[], int ply, int threadID);
+ void init_node(const Position& pos, SearchStack ss[], int ply, int threadID);
void update_pv(SearchStack ss[], int ply);
void sp_update_pv(SearchStack* pss, SearchStack ss[], int ply);
bool connected_moves(const Position& pos, Move m1, Move m2);
bool ok_to_history(const Position& pos, Move m);
void update_history(const Position& pos, Move m, Depth depth, Move movesSearched[], int moveCount);
void update_killers(Move m, SearchStack& ss);
+ void slowdown(const Position& pos);
bool fail_high_ply_1();
int current_search_time();
read_weights(pos.side_to_move());
- int newActiveThreads = get_option_value_int("Threads");
+ // Set the number of active threads. If UCI_LimitStrength is enabled, never
+ // use more than one thread.
+ int newActiveThreads =
+ get_option_value_bool("UCI_LimitStrength")? 1 : get_option_value_int("Threads");
if (newActiveThreads != ActiveThreads)
{
ActiveThreads = newActiveThreads;
for (int i = 1; i < ActiveThreads; i++)
assert(thread_is_available(i, 0));
+ // Set playing strength
+ if (get_option_value_bool("UCI_LimitStrength"))
+ {
+ Strength = (get_option_value_int("UCI_Elo") - 2100) / 25;
+ Slowdown =
+ (Strength == MaxStrength)? 0 : SlowdownArray[Max(0, 31-Strength)];
+ }
+ else
+ {
+ Strength = MaxStrength;
+ Slowdown = 0;
+ }
+
// Set thinking time
int myTime = time[side_to_move];
int myIncrement = increment[side_to_move];
NodesBetweenPolls = Min(MaxNodes, 30000);
InfiniteSearch = true; // HACK
}
+ else if (Slowdown) {
+ if (Slowdown > 50000) NodesBetweenPolls = 30;
+ else if (Slowdown > 10000) NodesBetweenPolls = 100;
+ else if (Slowdown > 1000) NodesBetweenPolls = 500;
+ else if (Slowdown > 100) NodesBetweenPolls = 3000;
+ else NodesBetweenPolls = 15000;
+ }
else
NodesBetweenPolls = 30000;
-
// Write information to search log file
if (UseLogFile)
LogFile << "Searching: " << pos.to_fen() << std::endl
// Initialize, and make an early exit in case of an aborted search,
// an instant draw, maximum ply reached, etc.
- init_node(ss, ply, threadID);
+ init_node(pos, ss, ply, threadID);
// After init_node() that calls poll()
if (AbortSearch || thread_should_stop(threadID))
// Initialize, and make an early exit in case of an aborted search,
// an instant draw, maximum ply reached, etc.
- init_node(ss, ply, threadID);
+ init_node(pos, ss, ply, threadID);
// After init_node() that calls poll()
if (AbortSearch || thread_should_stop(threadID))
// Initialize, and make an early exit in case of an aborted search,
// an instant draw, maximum ply reached, etc.
- init_node(ss, ply, threadID);
+ init_node(pos, ss, ply, threadID);
// After init_node() that calls poll()
if (AbortSearch || thread_should_stop(threadID))
// NodesBetweenPolls nodes, init_node() also calls poll(), which polls
// for user input and checks whether it is time to stop the search.
- void init_node(SearchStack ss[], int ply, int threadID) {
+ void init_node(const Position& pos, SearchStack ss[], int ply, int threadID) {
assert(ply >= 0 && ply < PLY_MAX);
assert(threadID >= 0 && threadID < ActiveThreads);
+ if (Slowdown && Iteration >= 3)
+ slowdown(pos);
+
Threads[threadID].nodes++;
if (threadID == 0)
ss.killers[0] = m;
}
+
+ // slowdown() simply wastes CPU cycles doing nothing useful. It's used
+ // in strength handicap mode.
+
+ void slowdown(const Position &pos) {
+ int i, n;
+ n = Slowdown;
+ for (i = 0; i < n; i++) {
+ Square s = Square(i&63);
+ if (count_1s(pos.attacks_to(s)) > 63)
+ std::cout << "This can't happen, but I put this string here anyway, in order to prevent the compiler from optimizing away the useless computation." << std::endl;
+ }
+ }
+
+
// fail_high_ply_1() checks if some thread is currently resolving a fail
// high at ply 1 at the node below the first root node. This information
// is used for time managment.